Shadou Level 1 of the Dungeon (4, -1, D:1) a +0 ring mail (23, 1, D:1) a ball python skeleton (24, 5, D:1) a +0 plate armour (26, -23, D:1) a +0 mace (30, -14, D:1) a fortress talisman (41, 4, D:1) a +0 dagger 2 stones (43, 0, D:1) a +0 ring mail Level 2 of the Dungeon (2, 0, D:2) a hobgoblin corpse (skeletalised by now) (7, 15, D:2) an adder skeleton (10, 6, D:2) a rat skeleton (10, 13, D:2) an adder skeleton (11, 28, D:2) a +0 dagger 5 stones a kobold skeleton (21, 23, D:2) a +1 hand axe of electrocution (24, -8, D:2) a +0 club (28, 4, D:2) a +0 club a goblin skeleton (29, 6, D:2) a bat corpse (skeletalised by now) (37, -13, D:2) a maw talisman (37, -8, D:2) a +0 club (39, -13, D:2) a +0 mace a +0 leather armour a goblin skeleton (44, 1, D:2) a +0 dagger (57, 1, D:2) a +0 whip Level 3 of the Dungeon (0, 19, D:3) a quokka corpse (skeletalised by now) (2, 28, D:3) the +1 ring mail of the Teacher {Rampage rCorr Str+7 Int-3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (2, 29, D:3) a +0 flail a +0 ring mail (4, 7, D:3) a +0 falchion (4, 17, D:3) a +0 chain mail (5, 13, D:3) a +0 dagger (9, -8, D:3) a parchment of Mercury Arrow (13, 39, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 11, D:3) a +0 flail a gnoll skeleton (17, 9, D:3) a +0 spear (17, 12, D:3) a +0 club (19, 16, D:3) a hobgoblin skeleton (24, 13, D:3) a rat corpse (32, -2, D:3) a +0 dagger (32, 28, D:3) a ball python skeleton (37, 11, D:3) an adder skeleton (45, 20, D:3) a frilled lizard corpse (skeletalised by now) (51, -2, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 1, D:4) a +0 club a kobold corpse