Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 2615470635275454062 47 Shadowablaze the Magician (level 3, -3/20 HPs) Began as a Deep Elf Fire Elementalist on Apr 9, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1529 turns). Shadowablaze the Magician (DEFE) Turns: 1529, Time: 00:02:31 Health: -3/20 AC: 2 Str: 5 XL: 3 Next: 48% Magic: 3/10 EV: 12 Int: 21 God: Gold: 103 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +4 ring of protection h - a ring of willpower Scrolls c - a scroll of poison {unknown} d - 2 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} j - 2 scrolls of immolation {unknown} Potions b - a potion of magic g - 2 potions of haste {unknown} i - a potion of curing {unknown} Skills: + Level 0.7 Fighting + Level 2.9 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting + Level 1.7 Conjurations + Level 3.6 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 17% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence completely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 flail. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" .....# #.# #.#######.##.# .@ .....# #.# #g...[.##.##.# #. ##.#.####.# #.####.##.##.# #.......#.# #.# #.##.# #...###.#.# #.# ##.##.# .....##.#.# #.# #.##.##.# .....##..†# #.####........ ...†.##.#### #.§v....... #...###....#####@@...#.# #..............§v....#.# ####.#####.####<§......# #.# #.# #........# ## #.# #.# #....<...# .. #.# #.####).###...#.# #.# #.......# #....# #.# ######..###....# #.# #.......#.# You could see Terence (ally target). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 ball pythons A bat (D:1) An endoplasm (D:2) 3 goblins (D:2) 2 hobgoblins 4 jackals (D:1) 4 kobolds 4 quokkas (D:1) 3 frilled lizards (D:2) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shadowablaze the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 293 | D:1 | Learned a level 2 spell: Scorch 830 | D:1 | Found a faded altar of an unknown god. 1228 | D:2 | Noticed Terence 1263 | D:2 | Noticed Robin 1266 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/10 1369 | D:2 | Reached skill level 4 in Spellcasting 1529 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount, nicolae_hexahallways D:2: layout_loops_ring, uniq_terence, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Fighting | | 0.7 Dodging | | 2.9 Stealth | | 2.4 Conjurations | | 1.7 Fire Magic | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 53 Scorch || 4 Armour: Robe || 20 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1521 | 1428 | 93 | 23 | 1198 | 2 | 760.5 | Dungeon | 1521 | 1428 | 93 | 23 | 1198 | 2 | 760.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1203 daAuts D:2: 317 daAuts