Shalbane Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 35, D:1) a rat corpse (skeletalised by now) (15, -1, D:1) a +0 dagger 4 stones (17, 17, D:1) a bat skeleton (29, -6, D:1) a +0 dagger a ball python skeleton (30, 38, D:1) a +0 whip (38, 33, D:1) a +0 chain mail (40, -3, D:1) a +0 trident (41, 21, D:1) 7 stones (47, 4, D:1) a bat skeleton (53, 3, D:1) a quill talisman (60, 32, D:1) a +0 mace Level 2 of the Dungeon (5, -3, D:2) a +0 club (7, -3, D:2) a +0 club (13, -14, D:2) a hobgoblin skeleton (15, -14, D:2) a +0 whip (17, -27, D:2) a quill talisman (18, -17, D:2) a +0 short sword (18, 8, D:2) a +0 leather armour (19, 3, D:2) a +0 whip (24, -26, D:2) a +0 dagger (34, -20, D:2) a +0 dagger a goblin skeleton (43, -19, D:2) 5 silver javelins (49, -11, D:2) a +0 hand axe (55, -13, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (12, 0, D:3) a +0 whip (13, -2, D:3) a +0 spear a gnoll skeleton (13, 3, D:3) a +0 flail (22, 8, D:3) a ball python skeleton (23, -28, D:3) a +0 spear (23, 12, D:3) a +0 robe (27, -19, D:3) a ball python skeleton (27, 17, D:3) a +0 flail an orc corpse (skeletalised by now) (28, -23, D:3) a bat skeleton (29, -31, D:3) a +0 robe (31, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (33, -41, D:3) a +0 club (35, -19, D:3) a frilled lizard corpse (skeletalised by now) (37, -18, D:3) a +0 short sword a +0 robe (45, -3, D:3) a +0 chain mail (46, -2, D:3) a ball python skeleton (47, -1, D:3) a +0 whip (48, -11, D:3) a +0 sling (48, 11, D:3) a +0 short sword (57, -17, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the storm talisman "Fiskam" {rF- rN++ Dex+2 Slay+3} (15650 gold) [storm talisman] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Ilioxko" {+Blink rPois rC+ rCorr Dex+3} (5510 gold) [ring of protection from cold] +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the blade talisman of Virtue {MP+7 Dex+4} (13720 gold) [blade talisman] MP+7: It affects your magic capacity (+7). Dex+4: It affects your dexterity (+4). the earth staff "Risaohacy" {^Drain rF+++ Will- Str+2 Earth} (6140 gold) [staff of earth] ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. the +1 hand axe "Neucwo" {venom, ^Drain Will+ Str+2} (1980 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Riducesa" {Str+5 Int+3 SInv} (3880 gold) [ring of see invisible] Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the air staff of Liasain {rElec rPois Str+3 Stlth+ Forge Air} (5090 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. the ring of Fun {rElec Will++ SInv} (4880 gold) [ring of willpower] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. the blade talisman of Maltheism {Int+3} (8700 gold) [blade talisman] Int+3: It affects your intelligence (+3). the dragon-coil talisman "Omeraf Tag" {rElec Str+7} (13390 gold) [dragon-coil talisman] rElec: It insulates you from electricity. Str+7: It affects your strength (+7). the +8 dagger "Caoq" {freeze, Int+2 Dex+2} (5900 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Rihotus {rPois Will+ EV+5 Str-3} (4650 gold) [ring of evasion] rPois: It protects you from poison. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). the fortress talisman of Tortelloni {Str+5 Dex-3} (3900 gold) [fortress talisman] Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). the +1 ring mail of Absence {Int+3 Stlth+} (2510 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 leather armour "Bameclog" {rPois Str-3 Int+2} (2110 gold) rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the air staff of the Fortifying Gods {Fly rElec Tloc Air} (3970 gold) [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. the +6 whip of the Necropolis {flame, rF++ Will+ Str+3 Dex-5} (6040 gold) rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +9 plate armour of Misconduct {Death, Str+2} (7920 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the spore talisman of the Echidna {Int+5} (4250 gold) [spore talisman] Int+5: It affects your intelligence (+5). the ring "Itwucw" {Will- AC+4 Int+5} (4930 gold) [ring of protection] Will-: It decreases your willpower. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). (0, 0, D:4) a +0 mace (5, 17, D:4) a +0 club a +0 mace 3 boomerangs a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 18, D:4) a +3 whip a +0 leather armour an orc corpse (skeletalised by now) (6, -3, D:4) a +0 dagger (9, -14, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -27, D:4) an orb of guile (22, 18, D:4) a +0 giant club (33, 14, D:4) a +0 dagger (41, 11, D:4) a ball python skeleton (44, 17, D:4) a maw talisman (46, 19, D:4) a +0 short sword a kobold skeleton (49, 22, D:4) a +0 chain mail (56, -27, D:4) a +0 club a kobold corpse (skeletalised by now) (67, 16, D:4) a +0 glaive Level 5 of the Dungeon (0, 0, D:5) 2 flux baubles (5, -2, D:5) an adder corpse (12, 26, D:5) a +0 robe (14, 13, D:5) a +0 leather armour (29, -6, D:5) a +0 orcbow the Ecumenical Temple