Shalbane Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, 26, D:1) a rat skeleton (10, 26, D:1) a quokka skeleton a hobgoblin skeleton (16, 21, D:1) a +0 short sword a stone a kobold skeleton (17, -19, D:1) a +0 sling (19, -5, D:1) a +0 dagger (20, -5, D:1) a jackal skeleton (22, -10, D:1) a +0 dagger (23, 15, D:1) a +0 short sword a stone (27, -23, D:1) a +0 dagger 2 stones (31, 22, D:1) a +0 spear (42, 28, D:1) a frilled lizard corpse (skeletalised by now) (53, 13, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Deqotah's Assorted Antiques a potion of haste (150 gold) the fire staff of Meager Tortfeasance {rF+ rC- Will+ Str+3 Fire} (553 gold) [staff of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. the +10 chain mail of the Invisible Priests {*Silence Int+5 Slay+6} (1396 gold) *Silence: It may silence you when you take damage. Int+5: It affects your intelligence (+5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +0 ring mail (60 gold) a scroll of identify (30 gold) a potion of heal wounds (120 gold) the +1 dagger of Fate {freeze, *Corrode rC++ SInv Stlth+} (517 gold) *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -52, D:2) a quill talisman (6, -6, D:2) a rimehorn talisman (7, -3, D:2) a rat corpse (skeletalised by now) (11, -15, D:2) a +0 spear (15, -58, D:2) a rat corpse (skeletalised by now) (15, -23, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (17, -35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -57, D:2) a quokka skeleton (18, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -50, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (33, -2, D:2) a +0 club (34, -47, D:2) a rat skeleton (34, -2, D:2) a +0 dagger a +0 dagger (35, -2, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -62, D:2) a +0 dagger a kobold corpse (skeletalised by now) (59, -58, D:2) a maw talisman (59, -24, D:2) a bat corpse (skeletalised by now) (60, -3, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Deonir's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (8, 4, D:3) a bat corpse (skeletalised by now) (9, -5, D:3) an adder skeleton (10, -5, D:3) a +0 dagger (15, -20, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (15, -19, D:3) a +0 short sword (16, -20, D:3) a +0 dagger (24, -6, D:3) a +0 mace a +0 chain mail an orc skeleton (24, -5, D:3) a +2 dagger of flaming a +0 robe an orc skeleton (25, -7, D:3) a +0 trident an orc skeleton (25, -6, D:3) a +0 hand axe a +0 sling (30, -1, D:3) a +0 whip a +0 animal skin a +2 helmet a +0 club the hobgoblin skeleton of Robin a hobgoblin skeleton (30, 0, D:3) a +0 dagger a +0 club (31, -24, D:3) a rat corpse (skeletalised by now) (31, -2, D:3) a +0 club a goblin skeleton a hobgoblin skeleton (32, -1, D:3) a hobgoblin skeleton (32, 0, D:3) a +0 dagger a +0 club a goblin skeleton (36, 6, D:3) a quill talisman (38, 4, D:3) a ball python skeleton (44, 2, D:3) 3 poisoned darts (47, -6, D:3) a +0 leather armour an orc skeleton (51, 25, D:3) a +0 sling Level 4 of the Dungeon [Shop] Jouczopp's Elemental Accessories a +1 pair of boots of earth (344 gold) a ring of flight (unknown) (227 gold) a staff of cold (unknown) (325 gold) the Guidebook on Flame (725 gold) Spells Type Level a - Scorch Fire 2 b - Inner Flame Hexes/Fire 3 c - Ignite Poison Fire/Alchemy 4 d - Fireball Conjuration/Fire 5 e - Hellfire Mortar Fire/Earth/Forgecraft 7 (5, -44, D:4) an adder skeleton (5, -15, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (9, -45, D:4) a +0 dagger (10, -7, D:4) a ball python corpse (skeletalised by now) (15, -6, D:4) a +0 scale mail (36, -34, D:4) a +0 giant club an ogre skeleton (37, -46, D:4) a +0 giant club an ogre skeleton (48, -35, D:4) a +0 ring mail (57, -39, D:4) a +0 whip Level 5 of the Dungeon (5, -7, D:5) a +0 war axe (9, -3, D:5) a +0 war axe (15, -7, D:5) a +0 trident a +0 ring mail an orc corpse (15, 2, D:5) a black bear corpse (16, -3, D:5) a +0 flail an orc corpse (18, -6, D:5) a +0 short sword (18, -5, D:5) a +0 falchion (19, -17, D:5) a potion of ambrosia the Necropolis (2, -8, Necropolis) 15 gold pieces (2, -7, Necropolis) 2 potions of lignification (2, -4, Necropolis) 18 gold pieces (3, 18, Necropolis) a parchment of Call Imp (3, 19, Necropolis) a scroll of enchant armour (4, 17, Necropolis) a +0 robe (5, -8, Necropolis) a scroll of vulnerability (5, -7, Necropolis) 20 gold pieces (5, -6, Necropolis) 20 gold pieces (5, -5, Necropolis) 17 gold pieces (5, -4, Necropolis) a +0 war axe (5, -3, Necropolis) Qeattaas's Catalogue of Generative Omens Spells Type Level a - Slow Hexes 1 b - Cause Fear Hexes 4 c - Summon Forest Summoning/Translocation 5 (unseen) (5, 16, Necropolis) 20 gold pieces (6, 16, Necropolis) a scroll of revelation (9, 25, Necropolis) a scroll of revelation (10, -8, Necropolis) 11 gold pieces (10, -7, Necropolis) 15 gold pieces (10, -6, Necropolis) 7 gold pieces (10, -5, Necropolis) 13 gold pieces (10, -4, Necropolis) 10 gold pieces (10, -3, Necropolis) 2 potions of berserk rage (10, 25, Necropolis) 4 boomerangs (11, 24, Necropolis) 2 potions of might (12, 22, Necropolis) 13 gold pieces (12, 23, Necropolis) a +0 spear (49, 5, Necropolis) the +9 halberd "Giant's Death Toll" {protect, Will+ rCorr Str-2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). It cannot be enchanted further. (unseen) (49, 6, Necropolis) 17 gold pieces (49, 7, Necropolis) 20 gold pieces (49, 8, Necropolis) 5 gold pieces (49, 9, Necropolis) 17 gold pieces (49, 10, Necropolis) 10 gold pieces