Shalbane Level 1 of the Dungeon [Shop] Berghut's Weapon Shop the +0 falchion "Orb Guardian's Curse" {valour, rElec Will+} (293 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +0 short sword (39 gold) 2 poisoned darts (15 gold) a +0 spear (39 gold) a +0 club (6 gold) 6 poisoned darts (46 gold) a +0 trident (45 gold) a +0 battleaxe (130 gold) 4 poisoned darts (31 gold) the +10 halberd of Hatsuag {reap, ^Contam rPois Str+7} (965 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+7: It affects your strength (+7). It cannot be enchanted further. (0, 0, D:1) a +0 short sword (8, 44, D:1) a ball python skeleton (11, 28, D:1) a bat skeleton (12, 29, D:1) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (13, 29, D:1) a +0 dagger (16, 26, D:1) a +0 ring mail (18, 12, D:1) a +0 dagger (19, 13, D:1) a quokka corpse (skeletalised by now) (21, 38, D:1) a hobgoblin skeleton (27, 38, D:1) a frilled lizard skeleton (28, 28, D:1) a frilled lizard corpse (skeletalised by now) (29, 10, D:1) a bat corpse (skeletalised by now) (34, 5, D:1) a +0 leather armour (39, 40, D:1) a +0 sling (40, 6, D:1) a hobgoblin corpse (skeletalised by now) (41, 6, D:1) a +0 dagger (60, 47, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tylu's Magic Scroll Boutique a scroll of teleportation (unknown) (33 gold) a scroll of acquirement (unknown) (572 gold) a scroll of torment (unknown) (104 gold) a scroll of immolation (44 gold) a scroll of identify (22 gold) a scroll of enchant armour (unknown) (82 gold) a scroll of revelation (unknown) (82 gold) a scroll of identify (22 gold) a scroll of teleportation (unknown) (33 gold) a parchment of Searing Ray (63 gold) a scroll of identify (22 gold) [Shop] Gist's Book Shop a parchment of Jinxbite (69 gold) a parchment of Slow (48 gold) a parchment of Swiftness (105 gold) a parchment of Sticky Flame (156 gold) a manual of Long Blades (960 gold) a parchment of Passage of Golubria (156 gold) a parchment of Launch Clockwork Bee (105 gold) a parchment of Confusing Touch (105 gold) a parchment of Momentum Strike (69 gold) a parchment of Conjure Ball Lightning (300 gold) a parchment of Ozocubu's Refrigeration (393 gold) a parchment of Hailstorm (105 gold) a manual of Dodging (960 gold) a parchment of Teleport Other (105 gold) [Shop] Pieklen's Antique Weapon Emporium a +2 short sword of protection (358 gold) a +0 long sword (80 gold) a +3 lajatang of pain (1253 gold) a +2 dagger of venom (331 gold) a +0 shortbow (69 gold) the +1 sling of the Median {elec, rPois rCorr} (586 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 rapier (126 gold) the +8 great mace of the Messenger {pain, Int+2} (1752 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 trident (80 gold) the +5 war axe "Agixt" {freeze, ^Contam Dex+9} (1186 gold) ^Contam: It causes magical contamination when unequipped. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. [Shop] Hyqyg's Assorted Antiques a scroll of brand weapon (237 gold) a +1 pair of gloves of dexterity (412 gold) a +0 dagger (50 gold) a +0 mace (75 gold) a scroll of enchant armour (187 gold) a +2 plate armour of fire resistance (875 gold) a scroll of enchant weapon (187 gold) the +1 war axe of Revolt {antimagic, rPois Dex+3 Stlth-} (790 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 arbalest (187 gold) (0, 0, D:2) a +0 dagger (8, -7, D:2) a +0 club (12, -8, D:2) a +0 ring mail (13, -7, D:2) a quokka corpse (skeletalised by now) (22, -11, D:2) a +0 war axe (24, 2, D:2) a frilled lizard corpse (skeletalised by now) (26, -10, D:2) a +0 flail (31, -23, D:2) a +0 whip 5 stones a kobold skeleton a hobgoblin skeleton (32, -22, D:2) a +0 dagger a goblin skeleton (35, -21, D:2) a bat skeleton (44, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, 23, D:3) a jackal corpse (skeletalised by now) (5, -1, D:3) a +0 club a +0 leather armour an orc skeleton (5, 0, D:3) a frilled lizard skeleton (10, 9, D:3) a ball python skeleton (11, -9, D:3) an adder skeleton (11, 32, D:3) a +0 war axe (13, -9, D:3) a +0 pair of gloves (14, -6, D:3) the felid corpse of Natasha (17, 15, D:3) a parchment of Dimensional Bullseye (23, -13, D:3) a jackal skeleton a jackal skeleton (24, -12, D:3) a +0 club a goblin skeleton a jackal skeleton a jackal skeleton a rat skeleton (26, -19, D:3) a hobgoblin corpse (skeletalised by now) (26, -12, D:3) a +0 dagger a +0 sling (26, 33, D:3) a +0 spear (still there?) a +0 animal skin (still there?) the +2 helmet of Sophism {Int+4 Dex+3} (still there?) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, 33, D:3) a +0 club a +0 dagger a goblin corpse a hobgoblin corpse (28, 33, D:3) a +1 dagger of venom (unseen) (29, 32, D:3) a +0 club a goblin corpse (29, 33, D:3) a +0 club a goblin corpse (31, 24, D:3) 4 large rocks (34, -2, D:3) a frilled lizard skeleton (34, 1, D:3) a +0 club a +0 sling a goblin skeleton (34, 2, D:3) 6 boomerangs (44, -10, D:3) a +0 falchion (44, 11, D:3) a hobgoblin skeleton (53, 26, D:3) the felid corpse of Natasha (skeletalised by now)