Shalbane Level 1 of the Dungeon (0, 0, D:1) a +0 mace (11, -3, D:1) a +0 sling (11, -2, D:1) a +0 short sword 5 stones (22, 5, D:1) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, -3, D:1) a ball python corpse (skeletalised by now) (25, -1, D:1) a +0 scale mail (27, 5, D:1) a dwarf skeleton (30, -2, D:1) a +0 dagger (31, 12, D:1) a dwarf skeleton (34, -2, D:1) a bat skeleton (34, 9, D:1) a dwarf skeleton (38, 5, D:1) a dwarf skeleton (40, 34, D:1) a +0 mace (41, -6, D:1) a +0 dagger (46, 28, D:1) a bat corpse (skeletalised by now) (50, 3, D:1) a +0 club a +0 dagger a ball python corpse (skeletalised by now) (50, 20, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (52, 6, D:1) a +2 whip of pain 2 stones Level 2 of the Dungeon (0, 0, D:2) the +0 ring mail of the Tanner {rC+ Slay+5} rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (12, 3, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (18, 7, D:2) a +0 flail (21, -25, D:2) a ball python corpse (skeletalised by now) (38, 10, D:2) a bat skeleton (39, 9, D:2) a frilled lizard skeleton (44, -6, D:2) a hobgoblin skeleton (45, -22, D:2) a frilled lizard corpse (skeletalised by now) (49, 0, D:2) 6 boomerangs Level 3 of the Dungeon (1, 8, D:3) a +0 spear of venom (20, 3, D:3) a +0 whip (40, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, -5, D:3) a frilled lizard corpse (skeletalised by now) (45, 2, D:3) a bat skeleton (46, 4, D:3) the +3 dagger "Peocula" {elec, rPois rF- SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. It cannot be enchanted further. (46, 14, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip an orc corpse (18, 1, D:4) an adder corpse (30, -1, D:4) a +0 war axe (30, 3, D:4) a +0 club