Shalbane Level 1 of the Dungeon (2, 27, D:1) 2 boomerangs (5, -2, D:1) a +0 whip a kobold corpse (skeletalised by now) (5, 2, D:1) a bat corpse (skeletalised by now) (7, 24, D:1) a hobgoblin corpse (skeletalised by now) (11, -4, D:1) a bat corpse (skeletalised by now) (15, 28, D:1) a rat skeleton (25, -3, D:1) a +0 club (28, 25, D:1) a ball python skeleton (29, 33, D:1) a +0 dagger (30, 9, D:1) a +0 robe (51, 26, D:1) a +0 whip (56, 4, D:1) a +0 dagger (56, 6, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, 29, D:2) a quokka corpse (skeletalised by now) (9, 29, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (10, 29, D:2) an adder corpse (skeletalised by now) (11, 9, D:2) a +0 club a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton (11, 10, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (11, 17, D:2) a +0 dagger (13, 8, D:2) a +0 dagger (14, 8, D:2) a +0 club (20, -11, D:2) 3 boomerangs (21, -1, D:2) a frilled lizard corpse (skeletalised by now) (22, -1, D:2) a +3 scythe of venom a +0 robe (29, -23, D:2) a +0 sling (29, -20, D:2) a bat corpse (skeletalised by now) (31, -3, D:2) a ball python skeleton (35, 9, D:2) a +0 club (48, -25, D:2) a frilled lizard corpse (skeletalised by now) (49, -19, D:2) a +0 mace (50, -15, D:2) a bat skeleton Level 3 of the Dungeon (11, 5, D:3) a rat skeleton (14, 6, D:3) a +0 short sword a hobgoblin skeleton (17, 12, D:3) a +0 mace (26, 17, D:3) a spore talisman (30, 11, D:3) a +0 ring mail (37, 24, D:3) a river rat skeleton (39, -11, D:3) a jackal skeleton (46, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the death talisman "Offor" {Will+ Slay+2 Stlth+} (14640 gold) [talisman of death] Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. the amulet "Ized Judi" {Wildshape rCorr Str+5 Stlth+} (5590 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. the +3 ring mail of Erup {*Silence Int+4 Dex+2} (3300 gold) *Silence: It may silence you when you take damage. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet "Zafawoq" {+Inv Will+ Regen+ Str+3 Int+2} (6010 gold) [amulet of regeneration] +Inv: It lets you turn invisible. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the lupine talisman of Vajy {Int+5 Slay+3} (7950 gold) [lupine talisman] Int+5: It affects your intelligence (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +11 short sword "Pimnot" {flame, Dex+4} (7580 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +2 dagger of Goblin Mode {speed, Fly Dex+6} (3770 gold) Fly: It grants you flight. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +6 mace of Departure {freeze, rF+ Stlth+} (5220 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Butchery {Will+ Dex+4} (4040 gold) [ring of willpower] Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). the +0 scale mail "Payp" {rPois} (1520 gold) rPois: It protects you from poison. It cannot be enchanted further. the +0 cloak of Boiling Hail {Stlth+ Air} (1990 gold) Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It cannot be enchanted further. the amulet "Zoebea" {Faith Int+8} (6380 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+8: It affects your intelligence (+8). the +1 robe "Dekod" {Harm Str+3} (1920 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. the +2 leather armour of the King of the Hill {rElec Int-4 Dex+8} (3440 gold) rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the +0 chain mail of the Big Bang {Will++ Regen+} (2700 gold) Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the amulet "Emput" {Spirit +Blink rPois rC+} (5520 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. the +9 hand axe "Cyunwid" {heavy, rN+ Str+3} (6790 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Iclitili" {rC+ Dex+6 Stlth+} (5280 gold) [ring of dexterity] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the +9 short sword "Fyuqoxi" {venom, Dex+3 SInv} (6610 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +12 dagger of the Saviour {flame, ^Fragile rElec rCorr Str+3} (8390 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 0, D:4) an iguana corpse (skeletalised by now) (6, 10, D:4) a +0 long sword (14, -11, D:4) a +0 mace (16, -9, D:4) a hobgoblin corpse (skeletalised by now) (20, -40, D:4) a hobgoblin corpse (skeletalised by now) (40, -7, D:4) a +0 club (51, -36, D:4) a +0 war axe (53, 10, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (4, -4, D:5) a +0 leather armour (5, 10, D:5) a +0 shortbow (7, -23, D:5) an iguana skeleton (18, -21, D:5) a +0 trident (18, -19, D:5) a hound skeleton (18, -10, D:5) a +0 dagger (18, 34, D:5) a +0 dagger (19, 13, D:5) a +0 club (21, 11, D:5) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (21, 12, D:5) a +0 spear a gnoll corpse (skeletalised by now) (22, 12, D:5) a +0 spear (28, 19, D:5) a hound corpse (skeletalised by now) (50, -23, D:5) a +0 short sword a +0 scale mail (50, -22, D:5) a +0 dagger a +2 robe of positive energy (53, 25, D:5) a +0 dire flail a +2 robe of willpower the orc corpse of Blorkula the orcula (skeletalised by now) (63, -23, D:5) a staff of conjuration Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, 7, D:6) a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (4, 9, D:6) a +0 dagger a kobold skeleton (5, 7, D:6) a +0 whip (5, 8, D:6) a +0 dagger (8, 10, D:6) a bullfrog skeleton (11, 8, D:6) a +0 club a kobold skeleton (13, -8, D:6) an adder corpse (24, 22, D:6) a +0 robe (32, 5, D:6) an adder corpse (skeletalised by now) (33, 10, D:6) 4 javelins (34, -5, D:6) a +2 spear of freezing (35, 28, D:6) a hound corpse (skeletalised by now) (36, 24, D:6) a +0 shortbow (38, 15, D:6) a +0 robe Level 7 of the Dungeon (3, -1, D:7) 6 large rocks (4, -1, D:7) an orb of guile (unseen) (5, -4, D:7) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (6, 7, D:7) 10 gold pieces (7, 0, D:7) a +2 war axe of electrocution (unseen) (7, 5, D:7) 9 gold pieces a +0 dagger a +0 ring mail an orc corpse (9, 3, D:7) a +1 mace of protection (unseen) (9, 4, D:7) a +0 dagger a +0 robe a hound corpse (10, 3, D:7) a +0 orcbow a black bear corpse a centaur corpse (10, 4, D:7) a +0 dire flail a +0 plate armour an orc corpse (12, 2, D:7) a potion of attraction (14, 4, D:7) a +0 sling (17, 0, D:7) 3 boomerangs a +0 short sword a +0 club an orc skeleton (18, 0, D:7) a +0 whip a +0 flail a +0 robe a +0 dagger a kobold skeleton (19, -1, D:7) a +0 dagger (19, 0, D:7) a +0 club (19, 1, D:7) a +0 scale mail a +0 short sword a +0 chain mail a +0 club an orc skeleton (20, 2, D:7) a +0 dagger (21, 1, D:7) a +0 robe a +1 whip of electrocution the kobold skeleton of Pikel the Ecumenical Temple