Shayle Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -22, D:1) a +0 dagger (3, -21, D:1) a bat corpse (skeletalised by now) (6, -24, D:1) a bat skeleton (10, -20, D:1) a ball python corpse (skeletalised by now) (14, 24, D:1) a jackal corpse (skeletalised by now) (20, 5, D:1) a ball python corpse (skeletalised by now) (27, 21, D:1) a quokka corpse (skeletalised by now) (29, -17, D:1) a frilled lizard skeleton (33, -3, D:1) a +0 short sword (33, 21, D:1) a ring of positive energy (51, 8, D:1) a bat corpse (skeletalised by now) (54, 9, D:1) a ring of wizardry (55, 23, D:1) a rat corpse (skeletalised by now) (56, 23, D:1) a +0 dagger (58, 25, D:1) a +0 club Level 2 of the Dungeon [Shop] Migeet's Jewellery Boutique an amulet of magic regeneration (unknown) (330 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of wizardry (330 gold) a +4 ring of slaying (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) a ring of see invisible (unknown) (165 gold) a ring of positive energy (220 gold) a ring of willpower (unknown) (275 gold) a +4 ring of slaying (unknown) (396 gold) (0, 0, D:2) a +0 leather armour (2, 1, D:2) a quokka skeleton (3, 44, D:2) a +0 hammer (5, 9, D:2) a +0 club (9, -1, D:2) a ring of positive energy (10, -8, D:2) a +0 dagger (18, 38, D:2) a hobgoblin corpse (skeletalised by now) (23, 23, D:2) a rat corpse (skeletalised by now) (24, -8, D:2) 2 poisoned darts (25, 5, D:2) a rat skeleton (33, 22, D:2) a +0 club (38, 17, D:2) a +0 leather armour (46, -6, D:2) a +0 club (48, 7, D:2) a +0 spear (52, -5, D:2) a +0 whip (57, 23, D:2) a +0 dagger a kobold corpse (skeletalised by now) (58, 12, D:2) an amulet of regeneration (60, 23, D:2) a +0 flail Level 3 of the Dungeon (6, -8, D:3) a +0 leather armour (14, -17, D:3) an adder skeleton (15, -27, D:3) a quokka skeleton (21, -21, D:3) a quokka corpse (skeletalised by now) (22, -17, D:3) a bat skeleton (26, 10, D:3) a +0 cloak (26, 19, D:3) a jackal corpse (skeletalised by now) (31, -15, D:3) a rat skeleton (32, -1, D:3) a +0 club (46, 20, D:3) a +0 sling (54, 22, D:3) a +0 whip a kobold corpse (skeletalised by now) (63, 19, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (1, 8, D:4) a +0 scale mail (9, 4, D:4) a +0 ring mail (10, -12, D:4) a bullfrog skeleton (14, -4, D:4) a +0 club (15, -26, D:4) a +0 dagger {Kai} an orc corpse (skeletalised by now) (15, -11, D:4) a parchment of Kinetic Grapnel (18, -6, D:4) an adder corpse (skeletalised by now) (20, -13, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (21, -8, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (23, 4, D:4) a +0 mace (24, 6, D:4) a +0 mace (25, 20, D:4) a +0 chain mail (26, 8, D:4) a parchment of Mercury Arrow (29, 9, D:4) a +0 dagger (31, 12, D:4) an iguana skeleton (36, -12, D:4) a +0 robe (36, 10, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Jimnol's Armour Shop the +5 robe of Chimes {Harm rC++} (554 gold) Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +0 buckler (49 gold) the +1 leather armour of Wrong Decisions {Regen+} (154 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (5, -26, D:5) a +0 spear (5, -2, D:5) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (6, -9, D:5) a -2 short sword (7, -9, D:5) a -1 morningstar (7, -8, D:5) a -1 mace (11, -34, D:5) a +0 giant club (18, -3, D:5) a +4 ring of protection (48, 2, D:5) a +0 orcbow (49, -5, D:5) a hound skeleton Level 6 of the Dungeon (0, 25, D:6) a +0 spear the Ecumenical Temple the Necropolis (0, 0, Necropolis) 15 gold pieces (0, 1, Necropolis) 11 gold pieces (0, 2, Necropolis) a potion of curing (0, 3, Necropolis) a scroll of identify (21, 28, Necropolis) 15 gold pieces (21, 29, Necropolis) a potion of cancellation (22, 27, Necropolis) a scroll of immolation (22, 29, Necropolis) 11 gold pieces (23, 26, Necropolis) 9 gold pieces (24, 26, Necropolis) a potion of attraction (24, 27, Necropolis) 20 gold pieces (33, 3, Necropolis) a +1 war axe of freezing (unseen) (37, -4, Necropolis) a +4 ring of protection (38, 1, Necropolis) 100 gold pieces (40, 7, Necropolis) a book of Air (44, 0, Necropolis) the +1 long sword of Punishment {flame, *Slow rElec rC+ rCorr} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen)