Dungeon Crawl Stone Soup version 0.35-a0-826-g970ca23689 (webtiles) character file. Game seed: 15976830821902077972 165 Shayle the Sneak (level 5, -2/38 HPs) Began as a Revenant Enchanter on Aug 3, 2026. Slain by a water moccasin (4 damage) ... on level 4 of the Dungeon. The game lasted 00:08:54 (3290 turns). Shayle the Sneak (Revenant Enchanter) Turns: 3290, Time: 00:08:55 Health: -2/38 AC: 2 Str: 12 XL: 5 Next: 21% Magic: 1/7 EV: 11 Int: 16 God: Gold: 195 SH: 0 Dex: 9 Spells: 0/8 levels left rFire . . . (100%) f - +2 short sword (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confusing by touch, weak-willed, jinxed A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - a +2 antimagic sling d - a +1 dagger of venom f - a +2 short sword of venom (weapon) Missiles g - 4 poisoned darts (quivered) h - 5 darts of disjunction Armour b - a +0 robe (worn) e - a +0 cloak Scrolls c - a scroll of fog {unknown} t - 2 scrolls of teleportation b - a scroll of blinking Potions i - 2 potions of invisibility d - a potion of brilliance {unknown} h - a potion of haste c - 2 potions of curing Skills: - Level 0.8 Short Blades - Level 1.7 Dodging + Level 4.9 Stealth + Level 2.9 Unarmed Combat - Level 2.0 Spellcasting + Level 3.4 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 16% 2 b - Shock Conj/Air 4% 1d3 21% 1 c - Confusing Touch Hex 12% N/A 16% 3 d - Jinxbite Hex 24% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 12% N/A 16% 3 Gloom Hex/Necr 14% N/A 30% 3 Fugue of the Fallen Necr 1% N/A 52% 3 Anguish Hex/Necr 3% N/A 71% 4 Rending Blade Conj/Frge 1% 2d6 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The zap hits the ufetubus. You kill the ufetubus! Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. The water moccasin hisses angrily. The water moccasin bites you. x2 You miss the water moccasin. The water moccasin barely misses you. Casting: Shock (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your claws begin to glow red. The water moccasin bites you! You barely miss the water moccasin. The water moccasin closely misses you. The water moccasin barely misses you. Casting: Confusing Touch (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The water moccasin bites you! A water moccasin is nearby! You barely miss the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the water moccasin. The water moccasin is lightly wounded. The zap hits the water moccasin. The water moccasin is moderately wounded. You miss the water moccasin. The water moccasin is moderately wounded. A giggling sprite leaps out and ties the water moccasin's tail in a knot. The water moccasin is moderately wounded. The water moccasin bites you. You die... ####.....######.<..###.## #### # #.....# #....###.# # #....## #........# # ###.## ##.......## ####### # #.# #.##.....# #...... # #.# #.##.....# #.##### #.# #.##.....# #.# #.# #.##.....# #.# #.# #######@##.##### #.# #.# #......S##.# #.# #.###.#####.##.#######.# #.........####.........# # ######..#.#####.....######## # #............##.###.# #...< # #.##...##.#.###.#...# #.### # #.##......#.###.#.### #.# # #......####.....#.######.# You could see a water moccasin (very drained). Vanquished Creatures A bombardier beetle (D:4) A sleepcap (D:4) 4 adders 2 ufetubi (D:4) A dart slug (D:1) A ribbon worm (D:4) 11 endoplasms 5 hobgoblins 2 orcs 3 quokkas 6 ball pythons 5 bats 3 frilled lizards 7 goblins 2 jackals (D:1) 10 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Revenant Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/5 191 | D:1 | Reached skill level 1 in Unarmed Combat 691 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 995 | D:2 | Learned a level 1 spell: Shock 995 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 995 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 999 | D:2 | Learned a level 3 spell: Confusing Touch 1072 | D:2 | Reached skill level 4 in Stealth 2260 | D:3 | Reached XP level 4. HP: 28/32 MP: 6/6 2681 | D:4 | Encountered a water moccasin 3097 | D:4 | Found a hide-covered altar of Uskayaw. 3110 | D:4 | Reached XP level 5. HP: 38/38 MP: 7/7 3113 | D:4 | Learned a level 2 spell: Jinxbite 3290 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring D:2: layout_loops_ring, serial_bayou_crossing, kennysheep_nondescript D:3: layout_basic D:4: layout_basic, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_targeted, hangedman_decor_opposing Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 | 2.9 Stealth | 4 | 4.9 Hexes | 3 | 3.4 Short Blades | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 191 | 51 || 242 Spellclaws | | 1 || 1 Melee: Dagger | 164 | || 164 Short sword | 27 | 52 || 79 Cast: Ensorcelled Hiber | 4 | || 4 Shock | | 2 || 2 Confusing Touch | | 2 || 2 Jinxbite | | 1 || 1 Drink: Haste | 1 | || 1 Cancellation | 1 | || 1 Invisibility | 1 | || 1 Moonshine | 1 | || 1 Mutation | 1 | || 1 Lignification | 1 | || 1 Curing | | 3 || 3 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Fear | | 1 || 1 Blinking | | 1 || 1 Stab: Sleeping | 22 | 4 || 26 Distracted | 1 | || 1 Invisible | 1 | || 1 Confused | | 1 || 1 Armour: Robe | 101 | 52 || 153 Dodge: Dodged | 98 | 40 || 138 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3286 | 3178 | 108 | 248 | 2031 | 4 | 821.5 | Dungeon | 3286 | 3178 | 108 | 248 | 2031 | 4 | 821.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 884 daAuts D:1: 872 daAuts D:3: 822 daAuts D:4: 707 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+