Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 9426432716510178160 5 Shayle the Sneak (level 1, -1/14 HPs) Began as a Revenant Enchanter on Aug 7, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (214 turns). Shayle the Sneak (Revenant Enchanter) Turns: 214, Time: 00:01:53 Health: -1/14 AC: 2 Str: 11 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 14 God: Gold: 42 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: invisible A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions i - a potion of invisibility d - a potion of lignification {unknown} f - a potion of curing {unknown} Skills: - Level 0.8 Short Blades + Level 2.0 Dodging + Level 3.4 Stealth - Level 2.0 Spellcasting + Level 2.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Magic Dart Conj 4% 1d3 24% 1 Confusing Touch Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Gloom Hex/Necr 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The hobgoblin misses you. The ball python leaves your sight. You hit the hobgoblin but do no damage. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Press: ? - help, Dir - look around, f - activate Confirm quaff: a hobgoblin (moderately wounded, will become unable to see you) You fade into invisibility! The hobgoblin hits you. You die... ..#.gS #.... #... #.. ## #.# [. ### .# #.# .. # #.#######.# #S# .#.# #...†.....# #g##.#.## #..#......###@#..... ###..#........#.#..# ♣♣.#..#......#......# ## ...)..#......#......#... ......#................. ......#.#.#.........#### ......####..........## ......♣ ##.##.......... ....).♣ #.##....#.#### You could see a hobgoblin (unable to see you) and a ball python (unable to see you). Vanquished Creatures A quokka (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Revenant Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 214 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, corner_web_ring, lemuel_flame_loot_1 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Short Blades | | 0.8 Stealth | | 3.4 Spellcasting | | 2.0 Hexes | | 2.5 Action || total ---------------------------++------- Attack: Normal || 56 Melee: Dagger || 56 Drink: Invisibility || 1 Armour: Robe || 44 Dodge: Dodged || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 0 | 76 | 1 | 211.0 | Dungeon | 211 | 211 | 0 | 0 | 76 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 211 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+