Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 14116556217665503158 3 Shayle the Sneak (level 1, 0/14 HPs) Began as a Revenant Enchanter on Aug 7, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (184 turns). Shayle the Sneak (Revenant Enchanter) Turns: 184, Time: 00:00:40 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 3/3 EV: 11 Int: 14 God: Gold: 23 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: invisible A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions i - a potion of invisibility Skills: - Level 0.8 Short Blades + Level 1.9 Dodging + Level 3.4 Stealth - Level 2.0 Spellcasting + Level 2.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Gloom Hex/Necr 8% N/A 41% 3 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Eringya's Surprising Cr Summ 1% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You now have 23 gold pieces (gained 8). Found a short sword. Found a stone staircase leading down. You encounter a jackal. Found 2 gold pieces and a short sword. The jackal barks! You hear a bark! You encounter a rat. You encounter a jackal. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Press: ? - help, Dir - look around, f - activate Confirm quaff: a jackal (almost dead, will become unable to see you) You fade into invisibility! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. You catch the helpless jackal completely off-guard! You puncture the jackal! You kill the jackal! The jackal bites you. You die... .# #.# ..# #.# #..### #.# ....>.##.### #......... #.#### #...#.## ...... #....####### #....$. ##.#.......#### ..h..>. #..#######.@h.##......) #####.#### ####r.#...$..r #........# ##.#....... #........# #......... #........# #.....)...... ##.)......# ###..####.....$. ..........# #... ......$ ##........# #.# ....... ########### #.# ...)... You could see a jackal (unable to see you) and a rat (unable to see you). Vanquished Creatures A jackal (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shayle the Revenant Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 184 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Drink: Invisibility || 1 Stab: Invisible || 1 Armour: Robe || 18 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 183 | 183 | 0 | 0 | 101 | 1 | 183.0 | Dungeon | 183 | 183 | 0 | 0 | 101 | 1 | 183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 183 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+