Shayle Level 1 of the Dungeon (9, -4, D:1) a bat corpse (skeletalised by now) (13, 8, D:1) a rat corpse (skeletalised by now) (24, 10, D:1) a +0 dagger (25, 5, D:1) a quokka corpse (skeletalised by now) (26, 5, D:1) a rat corpse (skeletalised by now) (31, -2, D:1) a rat corpse (skeletalised by now) (33, -13, D:1) a +0 ring mail (43, -14, D:1) a +0 club 2 stones (43, -3, D:1) a +0 robe (43, 6, D:1) a ball python corpse (skeletalised by now) (55, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (6, -31, D:2) a +0 dagger a +0 leather armour (7, -17, D:2) a +0 short sword a kobold skeleton (8, -32, D:2) a +0 club an orc corpse (skeletalised by now) (11, -26, D:2) an adder skeleton (23, -28, D:2) a hobgoblin skeleton (38, -18, D:2) a +0 club a goblin skeleton (39, 2, D:2) a bat skeleton (46, 1, D:2) a parchment of Sublimation of Blood (51, -23, D:2) a +0 dagger (55, -28, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Marchups's Antique Armour Emporium a +0 ring mail (132 gold) an orb of mesmerism (858 gold) a +4 ring mail of willpower (1023 gold) a +0 scale mail (132 gold) a +2 pair of boots of earth (1039 gold) a +1 scale mail of command (478 gold) a +0 chain mail (198 gold) a +0 leather armour (66 gold) a +0 robe (29 gold) the -2 helmet "Qegaxkis" {Harm *Silence rF+ SInv} (234 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (132 gold) [Shop] Dayfenkag's Antique Weapon Boutique the +9 long sword "Reschi Casei" {heavy, rElec} (1567 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +2 orcbow of draining (460 gold) a +0 scimitar (144 gold) a +0 trident (84 gold) a +0 trident (84 gold) the +1 whip "Careil Dyli" {heavy, Will++} (732 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. [Shop] Bops's Antique Armour Emporium a +2 ring mail of fire resistance (525 gold) the +0 pair of gloves of Heavypt {rElec rCorr Str-5 Dex+3} (497 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 chain mail (150 gold) the +2 cloak of the Battered Bones {rElec rN++ Int-3 Stlth+} (887 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a scarf of repulsion (300 gold) a +0 chain mail (150 gold) a +0 robe (22 gold) a +0 ring mail (100 gold) a +3 scale mail of fire resistance (650 gold) [Shop] Athuasch's Antique Weapon Boutique a +0 sling (39 gold) a +2 dagger of venom (374 gold) a +5 flail of draining (865 gold) the +1 orcbow "Ogreslayer" {drain, Fly Int+2 Dex-4} (444 gold) Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 short sword (78 gold) a +0 long sword (91 gold) a +0 halberd (104 gold) a +0 long sword (91 gold) (0, 0, D:3) a +0 short sword a +0 dagger a +0 robe a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (1, -26, D:3) a hobgoblin skeleton (1, 2, D:3) a frilled lizard skeleton (2, -21, D:3) a hobgoblin skeleton (3, -21, D:3) a quokka skeleton (5, -17, D:3) a +0 robe (6, -7, D:3) a rat skeleton (8, -22, D:3) a +0 dagger a goblin skeleton a hobgoblin skeleton (8, -10, D:3) a +1 dagger of venom (9, -16, D:3) a +0 whip (9, -10, D:3) a +0 club a goblin skeleton (10, -20, D:3) a +0 hand axe a +0 ring mail (10, -19, D:3) a +0 dagger of speed a goblin skeleton (10, -18, D:3) a +0 hand axe an orc corpse (skeletalised by now) (14, -9, D:3) a hobgoblin corpse (skeletalised by now) (15, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (15, 7, D:3) 3 boomerangs (16, -16, D:3) a +0 dagger a kobold corpse (skeletalised by now) (17, 0, D:3) an adder skeleton (21, -20, D:3) a +0 short sword (27, 5, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 whip (28, 5, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (35, -15, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, -15, D:3) a jackal corpse (skeletalised by now) (37, -3, D:3) a +0 short sword (38, -19, D:3) a frilled lizard skeleton (39, -20, D:3) a +0 robe (39, -19, D:3) a +0 leather armour a +0 short sword (47, -3, D:3) a +0 mace an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, -39, D:4) an inkwell talisman (9, -30, D:4) a +0 ring mail (10, -24, D:4) a rimehorn talisman (23, -10, D:4) a +0 dagger a kobold skeleton (23, -8, D:4) a +0 hand axe an orc skeleton (23, -7, D:4) a +0 dagger a +0 robe (28, -44, D:4) an orb of mesmerism (33, -45, D:4) a +0 hand axe (33, 13, D:4) a +0 ring mail (39, 13, D:4) a +0 great sword (45, 0, D:4) a +0 giant club an ogre corpse (skeletalised by now) (47, -33, D:4) a +0 club (48, -34, D:4) a +0 falchion (51, -34, D:4) an inkwell talisman (52, -32, D:4) a +0 flail an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (6, -32, D:5) a +0 leather armour (9, -12, D:5) a hound corpse (skeletalised by now) (21, -15, D:5) a bullfrog corpse (26, -14, D:5) a scorpion corpse