Shayle Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -18, D:1) a +0 leather armour (8, -12, D:1) a +0 whip a kobold skeleton (9, -12, D:1) a +0 dagger (16, -28, D:1) a hobgoblin corpse (skeletalised by now) (19, -10, D:1) a +0 dagger (22, -30, D:1) a +0 dagger (33, -1, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (45, -7, D:1) a frilled lizard corpse (skeletalised by now) (46, -9, D:1) a +0 club (46, -7, D:1) a +0 dagger (50, -14, D:1) the quill talisman of the Vestibule of Hell {Rampage rN++ rCorr Int-2} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -12, D:2) an adder corpse (skeletalised by now) (4, -7, D:2) a +0 chain mail (15, 3, D:2) a +0 trident (16, -16, D:2) a +0 hand axe (20, -7, D:2) a hobgoblin skeleton (23, 24, D:2) a quokka corpse (skeletalised by now) (24, 18, D:2) a +0 leather armour (25, 5, D:2) a ball python corpse (skeletalised by now) (30, -14, D:2) a bat skeleton (30, -11, D:2) a lupine talisman (32, 23, D:2) a +0 chain mail (39, -8, D:2) a +0 dagger (43, -14, D:2) a frilled lizard skeleton (48, 19, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (54, 0, D:2) a +0 whip Level 3 of the Dungeon (8, 0, D:3) a +0 chain mail (16, -6, D:3) a +0 kite shield (16, -1, D:3) a rat skeleton