Shayle Level 1 of the Dungeon (8, -5, D:1) a +0 short sword (12, -13, D:1) a ball python skeleton (13, -15, D:1) a bat corpse (skeletalised by now) (13, -13, D:1) a +0 hand axe (22, 3, D:1) a +0 dagger a ball python corpse (skeletalised by now) (27, -17, D:1) a frilled lizard skeleton (27, -16, D:1) a hobgoblin skeleton (30, -13, D:1) a +0 spear (37, -5, D:1) a quokka skeleton (38, -17, D:1) a ball python skeleton (41, -2, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (2, -5, D:2) a ring of resist corrosion (9, 7, D:2) 10 gold pieces (14, 13, D:2) a +0 mace (16, 3, D:2) a rat corpse (skeletalised by now) (18, 3, D:2) a jackal corpse (skeletalised by now) (23, -8, D:2) a +0 robe (30, 5, D:2) a +0 ring mail (36, -2, D:2) a +0 war axe (39, -26, D:2) a +0 club (52, 4, D:2) a bat corpse (skeletalised by now) (59, 0, D:2) a +0 trident Level 3 of the Dungeon (14, 17, D:3) a hobgoblin skeleton (21, 3, D:3) a +0 spear a hobgoblin corpse (skeletalised by now) (24, 10, D:3) a frilled lizard corpse (skeletalised by now) (36, 22, D:3) an adder corpse (skeletalised by now) (44, 10, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (52, 27, D:3) an adder corpse (skeletalised by now) a quokka corpse (skeletalised by now) (53, 34, D:3) a +0 whip (55, 2, D:3) a +0 plate armour (55, 20, D:3) a +0 ring mail (57, 32, D:3) a +0 robe (58, 35, D:3) an adder skeleton a bat skeleton (60, 19, D:3) an adder skeleton (64, 42, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 13, D:4) a +0 giant club (2, -5, D:4) the +0 plate armour "Cumicuj" {+Blink rC+ Str-3 Stlth+} +Blink: It lets you blink. rC+: It protects you from cold. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, 8, D:4) a +0 long sword (15, 11, D:4) a hobgoblin corpse (skeletalised by now) (18, 25, D:4) a +0 rapier a +0 leather armour (36, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (48, -2, D:4) a +0 shortbow (58, 22, D:4) a +0 rapier Level 5 of the Dungeon (4, 17, D:5) a jackal corpse (skeletalised by now) (9, 3, D:5) an iguana corpse (skeletalised by now) (16, 11, D:5) a scorpion corpse (19, 16, D:5) a potion of moonshine (20, 21, D:5) a +0 plate armour (34, -1, D:5) 18 gold pieces the Necropolis (19, 47, Necropolis) a ring of protection from fire (20, 44, Necropolis) 14 gold pieces (20, 45, Necropolis) 19 gold pieces (20, 46, Necropolis) 20 gold pieces (20, 47, Necropolis) the +0 great sword of Itidasac {flame, rC- Will+ Str+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (20, 48, Necropolis) a wellspring talisman (21, 45, Necropolis) a +0 ring mail (21, 46, Necropolis) 3 poisoned darts (27, 19, Necropolis) 6 gold pieces (27, 20, Necropolis) 22 gold pieces (27, 21, Necropolis) 12 gold pieces (27, 22, Necropolis) a parchment of Animate Dead (59, 34, Necropolis) a scroll of immolation (60, 35, Necropolis) a +2 rapier of speed (unseen) (61, 33, Necropolis) a parchment of Searing Ray (62, 40, Necropolis) a +0 club a +0 robe a gnoll corpse