Sheyk Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -9, D:1) a +0 leather armour (4, 14, D:1) a +0 whip (12, 10, D:1) a +0 dagger a +0 dagger a +0 club a goblin skeleton (14, 3, D:1) a bat skeleton (16, 9, D:1) a +0 robe (30, 16, D:1) a +0 sling (32, 18, D:1) a hobgoblin corpse (skeletalised by now) (34, -7, D:1) a +0 short sword (37, -3, D:1) a jackal corpse (skeletalised by now) (39, 20, D:1) a +0 hand axe (41, 8, D:1) 4 stones (43, -3, D:1) a +0 dagger a +0 short sword 2 stones a kobold skeleton (43, 5, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Keipp's Antique Weapon Shoppe a +0 quarterstaff (88 gold) a +0 club (22 gold) a +5 morningstar of protection (699 gold) a +0 rapier (88 gold) a +5 great mace of holy wrath (851 gold) a +0 double sword (330 gold) a +0 short sword (66 gold) a +0 flail (77 gold) a +1 whip of electrocution (290 gold) (0, 0, D:2) a +0 hand axe (9, -6, D:2) a hobgoblin corpse (10, -25, D:2) a +0 dagger (17, 14, D:2) 2 poisoned darts (18, -2, D:2) a +0 dagger a goblin corpse (25, -21, D:2) a ball python skeleton (25, -12, D:2) a hobgoblin skeleton (26, 10, D:2) a frilled lizard corpse (skeletalised by now) (34, 6, D:2) a +0 dagger a ball python skeleton a ball python skeleton a goblin skeleton (42, -24, D:2) the +9 rapier "Zeuxkyff" {vamp, *Rage rElec Str+7} Str+7: It affects your strength (+7). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (45, 0, D:2) a +0 ring mail (47, 12, D:2) a bat corpse (skeletalised by now) (56, -12, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, -6, D:3) a +0 whip (2, 1, D:3) a ring of ice