Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (console) character file. Game seed: 18101050550886827199 1367 ShinQuickMan the Destroyer (level 8, 0/57 HPs) Began as a Human Conjurer on Sept 5, 2024. Was a Follower of Vehumet. Slain by a water moccasin zombie (6 damage) ... in an ossuary. The game lasted 00:23:12 (4173 turns). ShinQuickMan the Destroyer (Human Conjurer) Turns: 4173, Time: 00:23:12 Health: 0/57 AC: 2 Str: 7 XL: 8 Next: 65% Magic: 2/14 EV: 11 Int: 20 God: Vehumet [*.....] Gold: 179 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . E - +3 quarterstaff (chaos) rCold + . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... B - amulet of magic regeneration Stlth ++ f - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.54/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -9), attractive, very slightly contaminated A: explore regen a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 179 gold pieces. Inventory: Hand Weapons c - a +0 short sword w - a +0 sling E - a +3 quarterstaff of chaos (weapon) F - the +4 hammer of Caustic Tortfeasance {elec, Fly Str-3 Dex-2 SInv} (You found it on level 4 of the Dungeon) Str-3: It affects your strength (-3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Fly: It grants you flight. Missiles t - 16 poisoned darts I - a throwing net Armour a - a +0 robe (worn) q - an orb of guile y - a +0 cloak H - the +5 ring mail of a volcano {Int+3} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). Jewellery f - a ring of protection from cold (left hand) B - an amulet of magic regeneration (around neck) C - a ring of magical power Wands x - a wand of iceblast (11) D - a wand of flame (27) Scrolls e - a scroll of poison {unknown} h - 2 scrolls of identify {unknown} k - a scroll of revelation {unknown} p - 3 scrolls of teleportation {unknown} u - a scroll of enchant armour {unknown} v - a scroll of vulnerability {unknown} A - a scroll of fear {unknown} Potions b - 2 potions of magic d - a potion of curing {unknown} g - 2 potions of berserk rage {unknown} i - a potion of lignification {unknown} j - 2 potions of enlightenment {unknown} l - 2 potions of heal wounds {unknown} m - 2 potions of invisibility {unknown} n - a potion of attraction o - a potion of mutation {unknown} r - 2 potions of brilliance s - a potion of might {unknown} z - a potion of cancellation {unknown} G - a potion of ambrosia {unknown} Skills: + Level 2.4 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 8.0 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 11% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d511% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 2% 1 Sting Conj/Alch 100% 1d9 1% 1 Momentum Strike Conj/Tloc 84% 3d10 1% 2 Kiss of Death Conj/Necr 100% 2d13 2% 1 Blink Tloc 60% N/A 3% 2 Lesser Beckoning Tloc 60% N/A 3% 2 Sandblast Erth 12% 2d6 13% 1 Confusing Touch Hex 6% N/A 36% 3 Sticky Flame Fire/Alch 18% 2d6 50% 4 Dispel Undead Necr 6% 3d8 77% 4 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Magnavolt Erth/Air 3% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Ossuary (1/1) Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Vehumet Wu Jian Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. Your fulminant prism crackles loudly. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie closely misses you. Your fulminant prism explodes! The blast of energy engulfs the water moccasin zombie! The water moccasin zombie is heavily damaged. The water moccasin zombie bites you! Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Liquid metal flows from your hands. You are poisoned. You feel very sick. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin zombie bites you. You die... #...# ##'## #...# #...# #...# #...# #'#################+# #...#...'....#...'... #...#...#....'...#... #...@Z..#....#...# .∩ ################## # You could see a water moccasin zombie. Vanquished Creatures Sigmund (D:4) A phantom (D:4) 2 kobold brigands (Sewer) 2 brain worms (Sewer) 3 water moccasin zombies (Ossuary) A bombardier beetle (D:4) A howler monkey (D:4) A gnoll bouda (D:3) 3 hounds (D:5) Crazy Yiuf (D:4) 2 iguanas (D:5) Natasha (thrice) (D:4) Robin (D:4) 8 gnolls 6 adders 5 river rats (Sewer) 2 ufetubi (D:4) 3 adder zombies (Ossuary) A dart slug (D:1) A ribbon worm (D:5) 7 bats 9 endoplasms 3 giant cockroaches 18 goblins 6 hobgoblins 6 jackals 5 quokkas 12 ball pythons 5 frilled lizards 4 gnoll zombies (Ossuary) 3 jackal zombies (Ossuary) 19 kobolds 3 orc zombies (Ossuary) 9 rats 157 creatures vanquished. Vanquished Creatures (others) 15 fulminant prisms 15 creatures vanquished. Grand Total: 172 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 183 | D:1 | Learned a level 2 spell: Searing Ray 329 | D:1 | Got the Textbook on Synthesis and Erosion 418 | D:1 | Reached XP level 3. HP: 11/24 MP: 0/7 1021 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/9 1266 | D:2 | Reached skill level 1 in Alchemy 1483 | D:3 | Learned a level 4 spell: Fulminant Prism 1693 | D:3 | Found a glowing drain. 1832 | Sewer | Entered a sewer 1978 | Sewer | Reached XP level 5. HP: 26/35 MP: 6/11 2145 | Sewer | Noticed a kobold brigand 2164 | Sewer | Killed a kobold brigand 2165 | Sewer | Reached XP level 6. HP: 38/41 MP: 3/12 2208 | Sewer | Reached skill level 5 in Conjurations 2342 | Sewer | Reached XP level 7. HP: 42/46 MP: 6/13 2673 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2910 | D:4 | Noticed Robin 2914 | D:4 | Noticed Sigmund 2996 | D:4 | Reached skill level 6 in Conjurations 3016 | D:4 | Killed Robin 3022 | D:4 | Reached skill level 1 in Translocations 3064 | D:4 | Found an opulent altar of Gozag. 3097 | D:4 | Found an opulent altar of Gozag. 3102 | D:4 | Found an opulent altar of Gozag. 3103 | D:4 | Found an iron altar of Okawaru. 3111 | D:4 | Found an opulent altar of Gozag. 3139 | D:4 | Noticed Natasha 3142 | D:4 | Killed Sigmund 3183 | D:4 | Killed Natasha 3184 | D:4 | Reached skill level 7 in Conjurations 3184 | D:4 | Reached XP level 8. HP: 39/52 MP: 3/14 3196 | D:4 | Noticed Natasha 3213 | D:4 | Killed Natasha 3286 | D:4 | Found an ornate altar of the Wu Jian Council. 3286 | D:4 | Noticed Natasha 3289 | D:4 | Killed Natasha 3488 | D:4 | Found a staircase to the Ecumenical Temple. 3497 | Temple | Entered the Ecumenical Temple 3502 | Temple | Became a worshipper of Vehumet 3650 | D:4 | Found a runed translucent door. 3651 | D:4 | Noticed Crazy Yiuf 3657 | D:4 | Killed Crazy Yiuf 3663 | D:4 | Identified the +4 hammer of Caustic Tortfeasance {elec, Fly | Str-3 Dex-2 SInv} 3720 | D:5 | Entered Level 5 of the Dungeon 3721 | D:5 | Found a stormy altar of Qazlal. 3815 | D:5 | Identified the +5 ring mail of a volcano {Int+3} 3970 | D:5 | Found a sand-covered staircase. 3994 | D:5 | Reached skill level 1 in Fighting 4008 | Ossuary | Entered an ossuary 4066 | Ossuary | Reached * piety under Vehumet 4066 | Ossuary | Offered knowledge of Shock by Vehumet. 4168 | Ossuary | Reached skill level 8 in Conjurations 4173 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners D:2: layout_rooms D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1, serial_bayou_lagoon_a, chequers_serial_rivers_large_b, kennysheep_generic_room_8 D:4: layout_rooms, nicolae_gozag_conspicuous_consumption, mainiacjoe_overflow_boulevard, okawaru_metal_pillars_3, minmay_temple_entry_crystal_x, uniq_natasha, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage D:5: layout_cave_pools, grunt_qazlal_clouds, serial_column_ruins, column_ruins_courtyard_long, column_ruins_open_large, column_ruins_open_large, column_ruins_grid_2, column_ruins_grid_3, ebering_ghost_sewer_f, nicolae_ossuary_entry_monument, minmay_fountain_box, hangedman_decor_points Temple: hellmonk_temple_micro_hex Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 | 4.0 Alchemy | 2 4 | 4.0 Conjurations | 5 7 8 | 8.0 Translocations | 2 4 | 4.0 Fighting | 2 | 2.4 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Club | 12 | 53 | || 65 Whip | | 5 | || 5 Short sword | | 14 | 51 || 65 Quarterstaff | | | 14 || 14 Throw: Dart | | | 3 || 3 Cast: Magic Dart | 22 | 8 | || 30 Searing Ray | 20 | 35 | 44 || 99 Fulminant Prism | | | 15 || 15 Iskenderun's Myst | | | 4 || 4 Use: Potion | | | 2 || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 31 | 50 | 88 || 169 Dodge: Dodged | 23 | 52 | 93 || 168