Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (console) character file. Game seed: 8507208352779565446 18 ShinQuickMan the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Nov 29, 2024. Got out of the dungeon alive. The game lasted 00:03:55 (802 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 802, Time: 00:03:56 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 66% Magic: 6/6 EV: 16 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . f - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.23/turn g - +5 ring of evasion MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 dagger Missiles e - 5 boomerangs Armour a - a +0 robe (worn) Magical Staves f - a staff of conjuration (weapon) Jewellery c - a ring of poison resistance (left hand) g - a +5 ring of evasion (right hand) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. Found a blackened wooden ring. The rat squeaks loudly. The rat closely misses you. You barely miss the rat. The rat misses you. You hit the rat. The rat is severely wounded. The rat bites you. You closely miss the rat. The rat is severely wounded. The rat misses you. You barely miss the rat. The rat is severely wounded. The rat barely misses you. You hit the rat but do no damage. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! You see here a staff of conjuration. f - a staff of conjuration f - a staff of conjuration (weapon) g - a +5 ring of evasion You see here a rat corpse. g - a +5 ring of evasion (right hand) You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###### ##.#............. ##..#########.#### #................. #####''###..####...### ##~~.......ß.# #...# #~~..~~~~~~.## #...### #~..~~...~~~# #...#.. #~.~~..~..~~#####...#.# #~.~~.~~~..~#....÷..#.# #~.~~.@.~~.~#.##.#.##.. #~..~~~.~~.~#.##.#.#### #~~..~..~~.~#.##.#.# # #~~~...~~..~#.##.#.#### #### ##.~~~~~~..~~#.##.#..... ...#### #.ß.......~~##.##...#### ##....####..###''######.#........ #####.......##............####### ...............#........### ####..####.###.###.##.########## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 280 | D:1 | Learned a level 2 spell: Searing Ray 802 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 7 Unarmed || 1 Throw: Stone || 9 Cast: Magic Dart || 28 Searing Ray || 4 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 823 | 684 | 139 | 0 | 199 | 1 | 823.0 | Dungeon | 823 | 684 | 139 | 0 | 199 | 1 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 823 daAuts