Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (console) character file. Game seed: 14578697539675753487 83 ShinQuickMan the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Dec 14, 2024. Slain by an ice beast (5 damage) ... on level 5 of the Dungeon. The game lasted 00:06:00 (1999 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1999, Time: 00:06:00 Health: 0/30 AC: 2 Str: 7 XL: 4 Next: 44% Magic: 4/10 EV: 11 Int: 21 God: Gold: 90 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of faith Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: explore regen a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) o - a +0 longbow Armour a - a +0 robe (worn) Magical Staves h - a staff of air Jewellery k - an amulet of faith (around neck) Scrolls c - a scroll of teleportation {unknown} d - 4 scrolls of identify {unknown} j - a scroll of noise {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of poison {unknown} p - a scroll of silence {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} g - 2 potions of might {unknown} i - a potion of curing {unknown} m - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations + Level 1.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Ossuary: D:5 Annotations: D:3 1 transporter, 1 exclusion, Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Okay, then. You feel sick. You are no longer poisoned. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (78% to hit) The searing ray hits the adder. The adder is moderately wounded. The searing ray hits the ice beast. The ice beast is lightly wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the ice beast. The ice beast is moderately wounded. Your Alchemy skill increases to level 1! Unknown command. Unknown command. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The ice beast barely misses you. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The searing ray misses the ice beast. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ..... ######## ...# ##)..Y..##...#### ##.#'#+#.......... ##..#.# #.......... #.#########)....... #.'....Z#.'....##.. #.###.∩.###....# # #.+ .#.'....# .##.#Y### ###Y@..# .......Z# #o.#...# .......Y#+#+#Y.#...# #...###+.......##'## #... #........)..... +... #.............. #.. +..............# #.. #..............# #..$.##+##.....+ #..?.+ .....# You could see 2 ice beasts and an orc priest. Vanquished Creatures A hound skeleton (D:5) 2 adders A dart slug (D:1) A ribbon worm (D:2) 3 orcs (D:5) 5 ball pythons An endoplasm (D:1) 3 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:2) 4 jackals (D:1) 4 quokkas 2 bats (D:2) A frilled lizard (D:1) 5 kobolds 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 224 | D:1 | Learned a level 2 spell: Searing Ray 683 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/7 1009 | D:2 | Found a faded altar of an unknown god. 1773 | D:3 | Noticed Ijyb 1892 | D:3 | Found a transporter. 1914 | D:3 | You fall into a shaft and drop 2 floors! 1914 | D:5 | Entered Level 5 of the Dungeon 1943 | D:5 | Reached XP level 4. HP: 30/30 MP: 4/9 1948 | D:5 | Learned a level 4 spell: Fulminant Prism 1957 | D:5 | Noticed an ice beast 1970 | D:5 | Noticed an ice beast 1980 | D:5 | Found a sand-covered staircase. 1998 | D:5 | Reached skill level 1 in Alchemy 1999 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_corners, serial_bayou_lake_a D:2: layout_basic, chequers_ecumenical_altar_island D:3: gammafunk_wand_slinger, layout_basic, mainiacjoe_overflow_cross_hatched, uniq_sigmund, uniq_ijyb D:5: layout_gridville, mainiacjoe_ossuary_entry_find_the_door, dk_vineyard_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Alchemy | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Cast: Magic Dart | 33 | || 33 Searing Ray | 17 | 3 || 20 Stab: Sleeping | 5 | || 5 Armour: Robe | 6 | 7 || 13 Dodge: Dodged | 15 | 7 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2023 | 1711 | 312 | 0 | 1178 | 4 | 505.8 | Dungeon | 2023 | 1711 | 312 | 0 | 1178 | 4 | 505.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 987 daAuts D:2: 794 daAuts D:3: 156 daAuts D:5: 84 daAuts