ShinQuickMan Level 1 of the Dungeon (7, 21, D:1) 7 stones (10, 23, D:1) a +0 short sword (21, -19, D:1) a +0 dagger (24, 21, D:1) a hobgoblin corpse (skeletalised by now) (26, -11, D:1) a +0 short sword 2 stones (26, 10, D:1) a hobgoblin corpse (skeletalised by now) (26, 14, D:1) 6 boomerangs (27, -3, D:1) a +0 dagger a stone (27, -1, D:1) a +0 club 4 stones a frilled lizard skeleton (31, -6, D:1) a quokka skeleton (31, -4, D:1) a frilled lizard skeleton (35, -6, D:1) a +0 scale mail (37, -12, D:1) a ball python skeleton (39, 14, D:1) a frilled lizard skeleton (44, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wirejul's General Store a potion of degeneration (unknown) (14 gold) a potion of curing (42 gold) a +0 pair of boots (63 gold) a +0 sling (21 gold) the +8 hand axe "Wemuush" {flame, +Blink rF- Str+4} (851 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). the +3 quarterstaff of Poverty {pain, rN+ Str+3 Dex-2} (536 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). 5 boomerangs (140 gold) a scroll of poison (56 gold) a Young Poisoner's Handbook (280 gold) (0, 0, D:2) 6 stones (1, -23, D:2) a bat corpse (skeletalised by now) (3, -45, D:2) a +0 flail a +0 whip a +0 club (4, -45, D:2) a +0 whip a gnoll corpse (skeletalised by now) (4, -19, D:2) a ball python skeleton (5, -3, D:2) a +0 club a kobold corpse (skeletalised by now) (17, -5, D:2) a +0 dagger a goblin skeleton (17, 5, D:2) a ball python skeleton (18, -13, D:2) a +0 whip (19, -36, D:2) a +0 mace (20, -25, D:2) a rat corpse (skeletalised by now) (20, -9, D:2) an adder skeleton (22, -20, D:2) an adder corpse (skeletalised by now) (29, -9, D:2) a ball python skeleton (30, 0, D:2) a +0 ring mail (35, 4, D:2) a +0 dagger (52, -28, D:2) a ball python skeleton (54, -19, D:2) the felid corpse of Natasha (skeletalised by now) (55, -25, D:2) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (6, -16, D:3) a +0 mace an orc corpse (skeletalised by now) (9, -16, D:3) a bat corpse (skeletalised by now) (13, 7, D:3) a +0 leather armour (19, -10, D:3) a bat corpse (skeletalised by now) (21, 27, D:3) a +1 ring mail of cold resistance (28, -10, D:3) a +0 club a goblin skeleton (28, -9, D:3) a +0 chain mail (32, 21, D:3) a +0 whip (34, 15, D:3) a bat skeleton (37, 26, D:3) a frilled lizard skeleton (41, 25, D:3) a +0 dagger a goblin skeleton a hobgoblin skeleton (41, 28, D:3) a +0 club (46, -10, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 stones (1, 1, D:4) a +0 dagger (2, -11, D:4) a +0 flail (10, -7, D:4) 5 stones (13, 6, D:4) a +0 sling (14, -1, D:4) a +0 whip (15, -2, D:4) an adder skeleton (26, -23, D:4) a +0 giant club (27, 19, D:4) 4 stones (28, 19, D:4) 3 stones (34, 0, D:4) 6 stones (40, 7, D:4) 4 stones Level 5 of the Dungeon [Shop] Pikh's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:5) 5 javelins (8, -29, D:5) an adder corpse (20, -23, D:5) a +0 robe