Dungeon Crawl Stone Soup version 0.33-a0-1413-g5d64c75d97 (console) character file. Game seed: 9689283893652323058 121 ShinQuickMan the Conjurer (level 5, -2/35 HPs) Began as a Human Conjurer on Apr 16, 2025. Was an Initiate of the Shining One. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon on Apr 17, 2025. The game lasted 00:07:11 (1455 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1455, Time: 00:07:12 Health: -2/35 AC: 2 Str: 7 XL: 5 Next: 5% Magic: 5/11 EV: 11 Int: 20 God: the Shining One [......] Gold: 130 SH: 5 Dex: 12 Spells: 9/12 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of reflection Stlth + c - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: reflection @: glowing A: explore regen a: Renounce Religion You were on level 3 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Missiles g - 5 poisoned darts m - 5 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery c - a +4 ring of slaying (worn) l - an amulet of reflection (worn) Wands n - a wand of paralysis (11) Scrolls e - 2 scrolls of enchant armour {unknown} f - a scroll of noise {unknown} h - a scroll of fog {unknown} i - a scroll of blinking {unknown} j - 2 scrolls of immolation {unknown} Potions b - a potion of magic k - 2 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations + Level 2.4 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Scorch Fire 8% 2d5 19% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 77% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Summon Mana Viper Hex/Summ 4% N/A 98% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The endoplasm is severely wounded. (Press . to maintain the ray.) The endoplasm hits you. Unknown command. The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits the orc. The orc is heavily wounded. You stop channelling your searing ray. 2 orc priests come into view. The orc priest shouts! x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (heavily wounded, haloed, 84% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) A rat comes into view. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to affect: 49%) The orc priest suddenly stops moving! The rat squeaks loudly. You stop channelling your searing ray. A quokka comes into view. The orc priest looks encouraged for a moment. The orc priest miscasts a cantrip. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! An orc comes into view. It is wielding a +0 club. The orc shouts! There is a stone staircase leading up here. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ..................... ............#######. ..........#......##. .. ..........>.....##. ... #..............##. .... ###.##...........##. ....##.....#............. .......#.#.o.########.... ....#....#.### #####.... #.....#@..#####.....#... #........>..........#... #...................#... #.....#................. #.....#.....###......... #.....#.....#..........# #.....#####............# ....... #.....or......... ....... #................ #....#........... You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) A gnoll (D:2) 3 adders (D:2) 3 dart slugs An orc (D:3) 5 giant cockroaches 6 hobgoblins 8 jackals A quokka (D:1) 4 ball pythons 6 bats 7 endoplasms A frilled lizard (D:2) 2 goblins (D:2) 2 kobolds 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Upgraded the game from 0.33-a0-1407-g1dfc6ad188 to | 0.33-a0-1413-g5d64c75d97 137 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 149 | D:1 | Learned a level 2 spell: Searing Ray 359 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 831 | D:2 | Found Kayq's Antique Armour Emporium. 904 | D:2 | Reached XP level 4. HP: 29/30 MP: 5/10 998 | D:2 | Reached skill level 1 in Alchemy 1324 | D:3 | Found a glowing golden altar of the Shining One. 1326 | D:3 | Noticed an angel 1331 | D:3 | Became a worshipper of the Shining One 1345 | D:3 | Found a basalt altar of Yredelemnul. 1347 | D:3 | Noticed a profane servitor 1433 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/11 1455 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms D:2: layout_basic, serial_shops, shop, cheibrodos_gnoll_hut D:3: layout_basic, grunt_temple_overflow_holy_war, nicolae_figureground_pulse Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Alchemy | 2 | 2.4 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Spear | 56 | 16 || 72 Throw: Stone | 5 | || 5 Cast: Magic Dart | 13 | 1 || 14 Searing Ray | 8 | 8 || 16 Evoke: Wand | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 35 | 7 || 42 Dodge: Dodged | 37 | 8 || 45 Block: Other | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1446 | 1315 | 131 | 0 | 719 | 3 | 482.0 | Dungeon | 1446 | 1315 | 131 | 0 | 719 | 3 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 603 daAuts D:1: 587 daAuts D:3: 256 daAuts