Dungeon Crawl Stone Soup version 0.34-a0 (console) character file. Game seed: 18396234695446047989 216 ShinQuickMan the Conjurer (level 5, 0/52 HPs) Began as a Human Conjurer on Apr 27, 2025. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:09:40 (1865 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1865, Time: 00:09:41 Health: 0/52 AC: 2 Str: 8 XL: 5 Next: 93% Magic: 4/11 EV: 6 Int: 20 God: Gold: 86 SH: 0 Dex: 11 Spells: 5/12 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: berserking, lethally poisoned (0 -> -7), vertiginous, very quick A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) q - a +0 spear Missiles r - a throwing net Armour a - a +0 robe (worn) Magical Staves l - a staff of cold Scrolls d - a scroll of fog {unknown} e - 4 scrolls of identify {unknown} f - a scroll of amnesia {unknown} j - 3 scrolls of noise {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of butterflies {unknown} n - a scroll of fear {unknown} p - a scroll of revelation {unknown} s - 2 scrolls of teleportation {unknown} t - a scroll of poison {unknown} Potions b - a potion of magic i - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations + Level 3.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 7% 1 b - Searing Ray Conj 40% 2d5 9% 2 c - Fulminant Prism Conj/Alch 9% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 52% 3 Ozocubu's Armour Ice 4% N/A 52% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 65% 4 Alistair's Walking Alem Alch/Frge 11% N/A 92% 5 Detonation Catalyst Fire/Alch 11% 2d1 92% 5 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits something! You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. x2 Unknown command. It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... .(( #.. ..) .# #)# #.# #.# #.# .. #)# #.# .# ##. #s# #.# .##..#. #@# ##.##.#....# #.###...#..#.#.# #..............# #####........#.# ##.......... #..###..... ###..###..### #.........# #.#.#####.# #.#.# You could see a scorpion. Vanquished Creatures A jelly (D:4) An orc wizard (D:4) 3 gnolls (D:3) 5 adders 2 ufetubi (D:4) A dart slug (D:3) 2 ribbon worms (D:3) 6 orcs 9 endoplasms 3 giant cockroaches 4 hobgoblins 7 jackals 3 quokkas 9 ball pythons 6 bats 6 frilled lizards 3 goblins 7 kobolds 5 rats (D:1) 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | Reached XP level 2. HP: 12/19 MP: 2/5 176 | D:1 | Learned a level 2 spell: Searing Ray 473 | D:1 | Reached XP level 3. HP: 19/24 MP: 4/7 1077 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 1082 | D:2 | Learned a level 4 spell: Fulminant Prism 1151 | D:2 | Found a faded altar of an unknown god. 1151 | D:2 | Noticed Sigmund 1207 | D:3 | Reached skill level 1 in Alchemy 1540 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/11 1732 | D:4 | Noticed a black bear 1865 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, minmay_surrounded D:2: layout_loops_ring, ebering_ecumenical_altar_mist, uniq_sigmund D:3: layout_rooms, minivault_5, nicolae_twisty_statue_hallways D:4: layout_loops_ring, hangedman_decor_slide_cut Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.0 Alchemy | 2 3 | 3.9 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 20 | 12 || 32 Unarmed | 1 | || 1 Staff | | 1 || 1 Throw: Javelin | | 4 || 4 Cast: Magic Dart | 30 | || 30 Searing Ray | 18 | 25 || 43 Use: Potion | | 2 || 2 Armour: Robe | 64 | 21 || 85 Dodge: Dodged | 56 | 17 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1866 | 1372 | 494 | 0 | 688 | 4 | 466.5 | Dungeon | 1866 | 1372 | 494 | 0 | 688 | 4 | 466.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:3: 572 daAuts D:2: 436 daAuts D:4: 127 daAuts