Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (console) character file. Game seed: 8830619428680753944 7 ShinQuickMan the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on Apr 29, 2025. Got out of the dungeon alive. The game lasted 00:00:51 (276 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 276, Time: 00:00:52 Health: 19/19 AC: 4 Str: 7 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles c - 5 atropa-tipped darts f - 6 poisoned darts Armour a - a +0 robe (worn) g - a +1 pair of gloves (worn) Scrolls e - a scroll of poison {unknown} h - a scroll of immolation {unknown} j - a scroll of summoning {unknown} Potions b - a potion of magic i - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Found a smoky silvery potion. Found a stone staircase leading down. A hobgoblin comes into view. Found a scroll labelled UDAYT BECVOA. The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 19 gold pieces (gained 6). i - a smoky silvery potion j - a scroll labelled UDAYT BECVOA A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Unknown command. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####.. ################## #≈≈≈P≈PP≈~P≈≈≈P~.P #≈≈~~~~≈~≈~P~≈~~P. #≈≈≈≈≈≈≈≈≈P~≈≈≈P~~ #≈≈≈≈≈≈≈≈≈≈~~≈≈≈~~ #≈.~≈≈~~≈≈≈~~~~≈~≈ #P..~..~~≈~~..~~~. #.#≈.P#.~.~.##.≈.# #@######.P.####.## ### ##### ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 276 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic Action || total ---------------------------++------- Melee: Club || 9 Cast: Magic Dart || 8 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 191 | 88 | 0 | 82 | 1 | 279.0 | Dungeon | 279 | 191 | 88 | 0 | 82 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts