Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (console) character file. Game seed: 3498329015926099164 37 ShinQuickMan the Conjurer (level 3, 24/24 HPs) Began as a Human Conjurer on Apr 29, 2025. Got out of the dungeon alive. The game lasted 00:04:09 (1128 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1128, Time: 00:04:10 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 41% Magic: 5/6 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} g - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} m - a scroll of vulnerability {unknown} Potions b - a potion of magic j - a potion of heal wounds {unknown} l - a potion of mutation {unknown} Talismans f - an inkwell talisman Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fugue of the Fallen Necr 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Anguish Hex/Necr 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History a +0 whip; a kobold corpse A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! You stop channelling your searing ray. Found 4 javelins. m - a scroll labelled XITAAS QAIQU Unknown command. You see here a +0 ring mail. A bat comes into view. You can't go up here! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. Things that are here: a +0 war axe; a quokka skeleton A ball python comes into view. The ball python hisses angrily. You can't go up here! A ball python is nearby! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##....#.......#.##.# #..# #.##....###.#####.##.# ##.# #.##..............##.# #.. #.##....###########..# ##. #.##....# #≈≈≈≈≈≈≈#..# ## #.#####.###≈≈..≈≈≈#..# #.# #.##..≈...≈≈≈..# #.# #.##..†...≈≈≈..# #.# #.##(.[...≈≈≈..# #.#####)##..@.≈..≈≈..# ####.............≈~≈≈≈..# #.).....##.#.....~≈≈≈≈..# #.#####.##.#.....≈≈≈≈≈..# #.# #.##.#.....≈≈≈≈#..# #.# #....#(..#######..# #.# ######.### ##.# #.# #....#.# #.# #.# #.##.#.#### ###.##### #.# #.##.#....# #.......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 4 hobgoblins 4 jackals (D:1) 3 quokkas (D:1) 3 ball pythons 3 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 361 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/9 369 | D:1 | Learned a level 2 spell: Searing Ray 667 | D:1 | Reached XP level 3. HP: 21/24 MP: 2/6 1128 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, amcnicky_mini_pool_small, grunt_decor_resistance, minmay_misc_feat_rows D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto Action || total ---------------------------++------- Melee: Dagger || 32 Cast: Magic Dart || 31 Searing Ray || 12 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 20 Form: Scroll || 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1127 | 831 | 296 | 0 | 535 | 2 | 563.5 | Dungeon | 1127 | 831 | 296 | 0 | 535 | 2 | 563.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 181 daAuts