Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (console) character file. Game seed: 900474619255695712 93 ShinQuickMan the Conjurer (level 4, 30/30 HPs) Began as a Human Conjurer on May 6, 2025. Got out of the dungeon alive. The game lasted 00:05:46 (1419 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1419, Time: 00:05:47 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 61% Magic: 8/8 EV: 11 Int: 20 God: Gold: 144 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . o - scarf {repulsion} rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: repel missiles, acrobat @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) o - a scarf of repulsion (worn) Jewellery g - an amulet of the acrobat (worn) Scrolls d - a scroll of fog {unknown} f - 3 scrolls of identify {unknown} i - 3 scrolls of poison {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of torment {unknown} m - a scroll of amnesia {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} h - 3 potions of cancellation {unknown} n - a potion of haste {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 5% 3d7 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hobgoblin shouts! You hear a shout! A hobgoblin is nearby! A hobgoblin comes into view. The hobgoblin completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) The hobgoblin hits you. The searing ray hits the hobgoblin. You kill the hobgoblin! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) Your Stealth skill increases to level 3! You stop channelling your searing ray. You now have 144 gold pieces (gained 8). There is an open door here. You see here a hobgoblin corpse. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf, Sigmund There is a stone staircase leading down here. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a bat skeleton. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.#.## #.###. #......###########.# #. #......##...#......# #. #.#.#.###..........#### #......##...........# #......##...........# ###.##.##.......)...# #......##...........# #..รท...##...........# ###...@##..^........## #......##............## #......##...#.....##... #.#.#############.#.... #......# #.#r### #).....# ##.#.# ##..##.#########....# #......##.........### #......#######......# # ##..#####.####......### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 adders 2 dart slugs A ribbon worm (D:3) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 9 hobgoblins A quokka (D:1) 5 ball pythons 3 bats 3 frilled lizards 5 goblins (D:1) 6 kobolds A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 206 | D:1 | Learned a level 2 spell: Searing Ray 630 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 720 | D:2 | Noticed Crazy Yiuf 811 | D:2 | Noticed Sigmund 828 | D:3 | Found a faded altar of an unknown god. 1205 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/8 1210 | D:3 | Learned a level 4 spell: Fulminant Prism 1239 | D:3 | Found an iron altar of Okawaru. 1419 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, minmay_tromino_i2 D:2: layout_loops_cross, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_brackets, angelslayer_ecumenical_altar_muddy Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 31 | || 31 Cast: Magic Dart | 27 | || 27 Searing Ray | 25 | 4 || 29 Armour: Robe | 27 | 1 || 28 Dodge: Dodged | 55 | 3 || 58 Repelled | 2 | || 2