ShinQuickMan Level 1 of the Dungeon (0, 15, D:1) a bat corpse (skeletalised by now) (2, 21, D:1) a +0 dagger a stone (15, 4, D:1) 2 stones (27, 7, D:1) 6 stones (29, 3, D:1) a +0 club a goblin skeleton (30, 7, D:1) a jackal corpse (skeletalised by now) (32, 8, D:1) a +0 dagger (49, 3, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 3 flux baubles (1, -5, D:2) 6 stones (5, 29, D:2) an adder corpse (skeletalised by now) (7, -4, D:2) a rat corpse (skeletalised by now) (16, 17, D:2) a rat skeleton (21, 8, D:2) a bat skeleton (22, 25, D:2) a hobgoblin skeleton (25, 24, D:2) a +0 dagger (29, 12, D:2) an adder skeleton (33, 28, D:2) a ball python corpse (skeletalised by now) (43, -9, D:2) a +0 spear (43, -7, D:2) a +0 dagger a kobold skeleton (43, 25, D:2) a +0 falchion Level 3 of the Dungeon [Shop] Laess's Assorted Antiques a +0 flail (112 gold) a lightning rod (4/4) (1280 gold) a tin of tremorstones (2/2) (1280 gold) the +4 ring mail of Infinity {Harm +Inv rN+ Regen+} (1350 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a box of beasts (1280 gold) a potion of heal wounds (256 gold) a ring of resist corrosion (640 gold) (0, 0, D:3) a scroll of teleportation (3, 6, D:3) a jackal corpse (5, -2, D:3) a +0 whip (6, 2, D:3) a scroll of identify (20, 2, D:3) a bat corpse (20, 3, D:3) a +0 dagger an orc corpse (21, 2, D:3) a ribbon worm corpse a ball python corpse (21, 23, D:3) a +0 dagger a +0 chain mail (42, 13, D:3) 4 stones a sewer (0, 0, Sewer) 4 stones (0, 1, Sewer) a +0 scale mail (0, 5, Sewer) 13 gold pieces (0, 6, Sewer) 15 gold pieces (1, 0, Sewer) a scroll of enchant armour (24, 2, Sewer) a jackal corpse (24, 3, Sewer) a jackal corpse a jackal corpse a jackal corpse