Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (console) character file. Game seed: 827043948039021168 98 ShinQuickMan the Vexing (level 4, -6/24 HPs) Began as a Deep Elf Enchanter on May 15, 2025. Mangled by a crocodile (13 damage) ... in a sewer. The game lasted 00:06:19 (1422 turns). ShinQuickMan the Vexing (Deep Elf Enchanter) Turns: 1422, Time: 00:06:20 Health: -6/24 AC: 2 Str: 5 XL: 4 Next: 44% Magic: 5/10 EV: 11 Int: 22 God: Gold: 71 SH: 0 Dex: 15 Spells: 1/9 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth ++ h - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.64/turn %: no passive effects @: confusing by touch A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) o - a +1 whip of electrocution Armour b - a +0 robe (worn) Jewellery d - an amulet of magic regeneration (worn) g - a ring of fire h - a +4 ring of slaying (worn) k - a +6 ring of strength Wands n - a wand of flame (10) Scrolls f - a scroll of identify {unknown} i - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility e - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} l - 3 potions of haste {unknown} Skills: + Level 3.7 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting - Level 5.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 25% N/A 4% 3 b - Tukima's Dance Hex 25% N/A 4% 3 c - Ensorcelled Hibernat Hex/Ice 28% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 28% N/A 13% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Dimensional Bullseye Hex/Tloc 7% N/A 41% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 77% 4 Rending Blade Conj/Frge 3% 2d6 77% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 98% 5 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Platinum Paragon Frge 1% 4d10 100% 9 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found 13 gold pieces. Found a scroll labelled IJERRU VAOROMI. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (chance to affect: 48%) The crocodile resists with some effort. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (chance to affect: 48%) The crocodile resists with some effort. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (chance to affect: 48%) The crocodile looks drowsy... The helpless crocodile fails to defend itself. You impale the crocodile!! The crocodile is almost dead. The crocodile barely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? Your hands begin to glow red. The crocodile bites you! The crocodile drags you backwards! Found 15 gold pieces. You closely miss the crocodile. The crocodile is severely wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You completely miss the crocodile. The crocodile is severely wounded. The crocodile bites you! Ouch! That really hurt! You die... ###### ### ##......## #(? ###....~.~~..### [~##~..~. #...~.## ###.....# #.~... #...~.~## ##~~~~ #l@...### ###~.... #$~##~..~.####.....## #$ ###.....~~~~.### # ###.~....### ######## You could see a crocodile. Vanquished Creatures Ijyb (D:3) 3 adders A dart slug (D:2) 2 ribbon worms An orc (D:3) 4 endoplasms 2 giant cockroaches 2 hobgoblins 9 jackals 4 ball pythons 6 bats A frilled lizard (D:3) 2 goblins 3 kobolds 2 rats (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Reached XP level 2. HP: 14/15 MP: 8/8 224 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 525 | D:1 | Found a faded altar of an unknown god. 811 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 822 | D:2 | Reached skill level 5 in Hexes 1132 | D:3 | Found Laess's Assorted Antiques. 1161 | D:3 | Noticed Ijyb 1165 | D:3 | Killed Ijyb 1166 | D:3 | Reached XP level 4. HP: 23/24 MP: 7/10 1170 | D:3 | Learned a level 3 spell: Confusing Touch 1174 | D:3 | Learned a level 3 spell: Tukima's Dance 1283 | D:3 | Found a glowing drain. 1316 | Sewer | Entered a sewer 1412 | Sewer | Noticed a crocodile 1422 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, chequers_ecumenical_altar_grove D:2: layout_rooms, glass_columns_b D:3: layout_basic, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_tiny_glass, cheibrodos_sewer_entry_sluice, uniq_ijyb Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 | 3.7 Hexes | 5 | 5.0 Dodging | | 2.4 Stealth | | 3.6 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 64 | 27 || 91 Cast: Ensorcelled Hiber | 24 | 19 || 43 Confusing Touch | | 4 || 4 Stab: Sleeping | 20 | 10 || 30 Distracted | | 1 || 1 Armour: Robe | 28 | 26 || 54 Dodge: Dodged | 30 | 24 || 54