Dungeon Crawl Stone Soup version 0.34-a0-348-g79144c6770 (console) character file. Game seed: 2767940991734613274 416 ShinQuickMan the Conjurer (level 6, -1/37 (41) HPs) Began as a Human Conjurer on July 11, 2025. Was an Initiate of Ashenzari. Slain by a wight ... wielding a +3 falchion (2 damage) ... on level 4 of the Dungeon. The game lasted 00:07:37 (2128 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 2128, Time: 00:07:38 HP: -1/37 (41) AC: 2 Str: 7 XL: 6 Next: 92% MP: 8/12 EV: 11 Int: 20 God: Ashenzari [......] Gold: 91 SH: 0 Dex: 12 Spells: 6/13 levels left rFire . . . (100%) j - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet "Astrological Anxiety" {RegenMP+, Sorc, Elem} (curse) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: lightly drained A: explore regen a: Renounce Religion, Shatter the Chains You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons j - a +0 short sword (weapon) u - a +4 halberd Missiles l - 5 atropa-tipped darts Armour a - a +0 robe (worn) Magical Staves e - a staff of air Jewellery g - the cursed amulet "Astrological Anxiety" (worn) {RegenMP+, Sorc, Elem} (You found it on level 1 of the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. i - an amulet of reflection Wands q - a wand of charming (7) Scrolls c - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} k - 5 scrolls of identify {unknown} m - a scroll of poison {unknown} o - a scroll of silence {unknown} t - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} n - a potion of haste {unknown} p - a potion of mutation {unknown} r - a potion of heal wounds {unknown} s - 3 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 5.7(6.1) Conjurations - Level 3.7(4.1) Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Sublimation of Blood Necr 4% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Ozocubu's Armour Ice 4% N/A 36% 3 Anguish Hex/Necr 2% N/A 77% 4 Animate Dead Necr 4% N/A 77% 4 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History u - a +4 halberd A phantom, an adder and 2 wights come into view. The wight attacks as it pursues you! The wight hits you with a +3 dire flail! You hear an angry hiss. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 dire flail and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight! The wight is almost destroyed. The wight hits you with a +3 dire flail! The searing ray hits the wight. You destroy the wight! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 falchion and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The wight hits you with a +3 falchion. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray misses the wight. The searing ray hits the adder! You kill the adder! The wight hits you with a +3 falchion! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ##..#......## #. ###..#.....# #.. ##..####.. ##..# ##.).## #...). ###..####........ ##.)#.......... ###...#....... ##[##....... #..#..z.... ##@#....... #z#....... #.)....... ##........ #........ ##....... ....... ..#.... #.###.. .# ## You could see a wight. Vanquished Creatures 4 wights (D:4) An iguana (D:3) Natasha (thrice) (D:3) Robin (D:3) 5 adders 3 dart slugs (D:1) 2 ribbon worms An orc (D:3) 7 hobgoblins 4 jackals (D:1) 6 quokkas 6 ball pythons 3 bats 6 endoplasms 3 frilled lizards 2 giant cockroaches 11 goblins 3 kobolds 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 383 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 386 | D:1 | Learned a level 2 spell: Searing Ray 719 | D:1 | Reached XP level 3. HP: 21/24 MP: 4/7 1350 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/9 1355 | D:2 | Learned a level 4 spell: Fulminant Prism 1367 | D:2 | You fall into a shaft and drop 1 floor! 1368 | D:3 | Noticed Natasha 1374 | D:3 | Killed Natasha 1375 | D:3 | Reached skill level 1 in Alchemy 1415 | D:3 | Noticed Robin 1421 | D:3 | Killed Robin 1483 | D:3 | Found a broken altar of Ashenzari. 1495 | D:3 | Became a worshipper of Ashenzari the Shackled 1527 | D:3 | Noticed Natasha 1532 | D:3 | Killed Natasha 1533 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/11 1645 | D:3 | Noticed Natasha 1648 | D:3 | Killed Natasha 1967 | D:4 | Noticed a lemure 1967 | D:4 | Noticed a lemure 2078 | D:4 | Reached XP level 6. HP: 41/41 MP: 7/12 2088 | D:4 | Reached skill level 5 in Conjurations 2128 | D:4 | HP: 1/39 [wight/+3 falchion (10)] 2128 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, minmay_pentomino_x4 D:2: layout_basic, angelslayer_ecumenical_altar_muddy, st_stairs_12, uniq_crazy_yiuf_cottage D:3: layout_basic, evilmike_ruin_ashenzari, grunt_ministairs_15, uniq_natasha, uniq_robin D:4: layout_cave_pods, temple_hall, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Alchemy | 2 3 | 3.7 Conjurations | 5 | 5.7 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 1 | || 1 Cast: Magic Dart | 17 | 14 || 31 Searing Ray | 28 | 26 || 54 Invoke: Curse Item | | 1 || 1 Armour: Robe | 17 | 12 || 29 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2132 | 1767 | 365 | 0 | 1033 | 4 | 533.0 | Dungeon | 2132 | 1767 | 365 | 0 | 1033 | 4 | 533.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1132 daAuts D:3: 512 daAuts D:4: 248 daAuts D:2: 238 daAuts