Dungeon Crawl Stone Soup version 0.34-a0-363-g3f269bfe75 (console) character file. Game seed: 3362989705605935322 178 ShinQuickMan the Conjurer (level 5, -1/35 HPs) Began as a Human Conjurer on July 14, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:07:52 (2661 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 2661, Time: 00:07:53 Health: -1/35 AC: 4 Str: 7 XL: 5 Next: 58% Magic: 4/11 EV: 11 Int: 20 God: Gold: 236 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . (100%) k - +1 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) h - +1 pair of gloves SInv . (no boots) Will ..... r - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: explore regen a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 236 gold pieces. Inventory: Hand Weapons e - a +0 sling k - a +1 short sword of venom (weapon) t - the +4 rapier "Tumm" {protect, Str+2} (You found it on level 4 of the Dungeon) Str+2: It affects your strength (+2). Missiles u - 3 poisoned darts v - a throwing net Armour a - a +0 robe (worn) h - a +1 pair of gloves (worn) Jewellery r - an amulet of magic regeneration (worn) Scrolls c - 2 scrolls of enchant armour {unknown} f - a scroll of revelation {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} l - a scroll of noise {unknown} p - 2 scrolls of brand weapon {unknown} q - a scroll of blinking {unknown} s - 2 scrolls of fog {unknown} Potions b - a potion of magic d - 2 potions of mutation {unknown} j - a potion of brilliance {unknown} m - 2 potions of resistance {unknown} n - 2 potions of heal wounds {unknown} o - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations + Level 3.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 4% 2 Poisonous Vapours Alch/Air 40% 1d2 6% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dispel Undead Necr 4% 3d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Okawaru Zin Shops: D:3 * Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The spell is extremely dangerous to miscast (28% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 28% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (84% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The searing ray misses the orc priest. The orc priest hits you but does no damage. The searing ray hits the orc priest but does no damage. The searing ray misses the orc. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (84% to hit) You focus your ray upon the orc priest. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) You hear a shout! The orc priest invokes the aid of Beogh against you. Beogh smites you! You stop channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..# . #.#. #.#. .o. #######o# ........###.# ######### ### #.......# #.......# ##.####..########### #(#####.# #.....oo.# #....... .....##.# #..@###### #.#..... #.##.##.### #...# #.#.#..# #.#.......# #...# #.#....# #.......#.# #.>.####### #.#.#.## ###....##.# #..)......# #..<#.#. #.##.##.####...#####.# #....).. #.##.#...............###.#####. #...................).......#.. #....)................##.##.#.. #.#..#.###.......###..##....#.. You could see 2 orc priests. Vanquished Creatures A scorpion (D:4) 5 adders 3 ribbon worms (D:2) 6 dart slugs 5 endoplasms 5 hobgoblins 5 orcs 2 quokkas 10 ball pythons 9 bats A frilled lizard (D:1) 9 goblins 6 kobolds 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 122 | D:1 | Learned a level 2 spell: Searing Ray 257 | D:1 | You fall into a shaft and drop 1 floor! 362 | D:1 | Found a faded altar of an unknown god. 982 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1614 | D:2 | Reached XP level 4. HP: 29/30 MP: 4/9 1710 | D:3 | Learned a level 4 spell: Fulminant Prism 1905 | D:3 | Reached skill level 1 in Alchemy 2044 | D:3 | Noticed Sigmund 2080 | D:3 | Found Zin's Purification Station. 2082 | D:3 | Found a glowing silver altar of Zin. 2176 | D:4 | Reached XP level 5. HP: 31/35 MP: 4/11 2282 | D:4 | Identified the +4 rapier "Tumm" {protect, Str+2} 2541 | D:4 | Found a blossoming altar of Fedhas. 2542 | D:4 | Found an iron altar of Okawaru. 2661 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_cross, basic_ecumenical_altar, minmay_liquid_box D:2: minmay_door_path, layout_basic D:3: layout_loops_ring, zin_purify, due_unseen_surprise, uniq_sigmund D:4: layout_loops_cross, gammafunk_temple_overflow_pools, minmay_temple_entry_butterflies, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Alchemy | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Short sword | 25 | 8 || 33 Fire: Sling | 8 | || 8 Cast: Magic Dart | 18 | || 18 Searing Ray | 23 | 25 || 48 Stab: Sleeping | 2 | || 2 Armour: Robe | 32 | 19 || 51 Dodge: Dodged | 31 | 7 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2663 | 1787 | 876 | 0 | 913 | 4 | 665.8 | Dungeon | 2663 | 1787 | 876 | 0 | 913 | 4 | 665.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 993 daAuts D:1: 707 daAuts D:4: 515 daAuts D:3: 447 daAuts