Dungeon Crawl Stone Soup version 0.35-a0-720-gb51359a412 (console) character file. Game seed: 18079278140801820926 63 ShinQuickMan the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on July 19, 2026. Killed from afar by a clockroach (15 damage) ... with a blast of sand ... on level 3 of the Dungeon. The game lasted 00:05:09 (1766 turns). ShinQuickMan the Conjurer (Human Conjurer) Turns: 1766, Time: 00:05:10 Health: 0/30 AC: 0 Str: 7 XL: 4 Next: 9% Magic: 18/22 EV: 17 Int: 20 God: Gold: 112 SH: 0 Dex: 12 Spells: 3/10 levels left rFire x . . (150%) d - melded +0 sling rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.18/turn e - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, explore regen a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 sling (melded) Missiles f - 6 javelins g - 2 poisoned darts Armour a - a +0 robe (melded) h - a +3 leather armour i - a scarf of shadows Jewellery b - a ring of magical power (worn) Talismans e - an inkwell talisman (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} j - a scroll of immolation {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of fog {unknown} m - a scroll of torment {unknown} Potions g - 2 potions of magic d - 3 potions of attraction {unknown} f - a potion of curing {unknown} n - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting - Level 4.0(4.5) Conjurations + Level 0.2(0.7) Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 7% 3d7 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 10% 1d2 32% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 32% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Wu Jian Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regain HP and MP as you explore. Message History The hobgoblin is almost dead. (Press . to maintain the ray.) The hobgoblin hits you. The searing ray misses the hobgoblin. The hobgoblin completely misses you. The searing ray hits the hobgoblin. You kill the hobgoblin! You stop channelling your searing ray. c - 3 scrolls labelled DEPSACEGAM (gained 1) You now have 95 gold pieces (gained 4). Your magical contamination has completely faded away. HP restored. You now have 101 gold pieces (gained 6). As you open the door, it creaks loudly! There is an open door here. Found a sapphire potion. Found 11 gold pieces. You now have 112 gold pieces (gained 11). n - a sapphire potion Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a clockroach. The clockroach closely misses you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 85% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is moderately wounded. (Press . to maintain the ray.) The searing ray hits the clockroach. The clockroach is severely wounded. The clockroach bites you. The searing ray misses the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... ################### ......>...........# ######.#########.## #.# #.# ######.# #;# #...##.# #B# #.#.##.# #.# .......# #.# #.#.#### #.# ..#.# #.# ###.# #.# # #.# #.# # #.# # #.# # #.# You could see a clockroach (warded). Vanquished Creatures A bombardier beetle (D:2) An adder (D:2) 2 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 5 bats 2 endoplasms 3 frilled lizards (D:1) 5 goblins A kobold (D:2) 5 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShinQuickMan the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 456 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 459 | D:1 | Learned a level 2 spell: Searing Ray 964 | D:2 | Reached XP level 3. HP: 24/24 MP: 8/8 1033 | D:2 | Found an ornate altar of the Wu Jian Council. 1244 | D:2 | Reached XP level 4. HP: 30/30 MP: 13/13 1249 | D:2 | Learned a level 4 spell: Fulminant Prism 1608 | D:3 | Found a shadowy altar of Dithmenos. 1766 | D:3 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_basic, basic_altar, dreamdust_princess_bridge, st_stairs_11 D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_alcove_1, nicolae_overflow_streaming_green_lines, grunt_temple_overflow_open Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 15 | || 15 Cast: Magic Dart | 20 | || 20 Searing Ray | 10 | 6 || 16 Armour: Robe | 7 | || 7 None | | 4 || 4 Dodge: Dodged | 9 | 4 || 13 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1772 | 1026 | 746 | 0 | 731 | 3 | 590.7 | Dungeon | 1772 | 1026 | 746 | 0 | 731 | 3 | 590.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:2: 786 daAuts D:3: 158 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+