Shotbuck Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 9, D:1) a +0 whip (3, -5, D:1) a +0 dagger a goblin skeleton (5, -7, D:1) a +0 leather armour (7, -13, D:1) a hobgoblin skeleton (7, -12, D:1) a rat skeleton (7, -3, D:1) a +0 dagger (16, -14, D:1) a rat corpse (skeletalised by now) (18, 12, D:1) a +0 spear (19, 8, D:1) a serpent talisman (21, -8, D:1) 7 stones (23, -12, D:1) a +0 club (24, -15, D:1) a +0 dagger a goblin skeleton (24, -9, D:1) a +0 short sword (24, 1, D:1) a rat skeleton (25, -15, D:1) a stone (28, -20, D:1) a ball python skeleton (29, 9, D:1) a +0 spear (29, 28, D:1) a +0 sling (31, 27, D:1) a jackal corpse (skeletalised by now) (33, 15, D:1) a +0 dagger (36, 27, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 4, D:1) a bat corpse (skeletalised by now) (44, 31, D:1) a +0 whip a gnoll corpse (skeletalised by now) (48, 31, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of silence (6, -1, D:2) a +0 spear a gnoll corpse (8, -3, D:2) a +0 flail a +0 whip (9, -2, D:2) a potion of attraction (12, -15, D:2) a ball python corpse (12, -7, D:2) a +0 ring mail