Shotbuck Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -26, D:1) a +0 ring mail (11, -25, D:1) a +0 pair of boots (12, 9, D:1) 5 stones (14, -23, D:1) a ball python skeleton (14, -2, D:1) a +0 hand axe (16, 2, D:1) a +0 mace (33, -3, D:1) a bat skeleton (35, -21, D:1) a +0 dagger (46, -13, D:1) a quokka skeleton (50, -2, D:1) a +0 short sword (50, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, -3, D:1) a +0 leather armour (63, -20, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (5, 13, D:2) a +0 dagger (7, -13, D:2) a ball python skeleton (7, 14, D:2) a quokka corpse (skeletalised by now) (11, -20, D:2) 8 stones (13, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (25, 12, D:2) a kobold corpse (skeletalised by now) (31, -10, D:2) a +0 hand axe (40, 27, D:2) a +0 dagger a +0 robe (48, -9, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Nayw's Book Shoppe a book of Misfortune (340 gold) a book of Spatial Translocations (180 gold) the Spellbook of Becharmed Fulmination (460 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Irradiate Conjuration/Alchemy 5 d - Fire Storm Conjuration/Fire 9 a book of Air (220 gold) Maxwell's Memoranda (420 gold) a book of Scorching (300 gold) Great Wizards, Vol. VII (300 gold) a book of Winter (400 gold) the Lectures on Enthralled Assembling (460 gold) Spells Type Level a - Slow Hexes 1 b - Sigil of Binding Hexes 3 c - Summon Ice Beast Ice/Summoning 3 d - Anguish Hexes/Necromancy 4 e - Spellforged Servitor Conjuration/Summoning 7 [Shop] Puyhyol's Weapon Shop a +0 hand axe (33 gold) 4 stones (4 gold) a +2 hand axe of electrocution (214 gold) a +0 club (11 gold) a +0 hand axe (33 gold) a stone (1 gold) a +0 dagger (22 gold) a +0 mace (33 gold) the +2 trident of the Forgotten Spines {drain, *Corrode rPois rN++ Will+} (418 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (0, 0, D:3) a +0 whip an orc corpse (skeletalised by now) (1, 0, D:3) a +0 leather armour (2, -12, D:3) a quokka corpse (skeletalised by now) (3, -9, D:3) a +0 robe (6, 1, D:3) a +0 dagger (9, -18, D:3) a +1 heavy spear (18, -19, D:3) a +0 leather armour (24, 3, D:3) 6 poisoned darts (24, 4, D:3) a +0 whip 5 stones (25, 16, D:3) a hobgoblin skeleton (28, 16, D:3) a +0 spear (33, 17, D:3) a +0 hand axe (33, 19, D:3) the +1 robe of Faighent {Int+3} Int+3: It affects your intelligence (+3). (34, -20, D:3) a +0 mace (34, -16, D:3) a +0 ring mail (34, -12, D:3) a ball python skeleton (34, -10, D:3) 3 stones (38, 28, D:3) a +0 short sword 2 stones (44, 1, D:3) 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (0, 27, D:4) a +0 ring mail (9, 10, D:4) 5 javelins (17, 38, D:4) a hobgoblin corpse (skeletalised by now) (20, 6, D:4) a +0 chain mail (27, 43, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 37, D:4) 8 stones (35, 29, D:4) 7 stones (36, 27, D:4) 4 stones (38, 20, D:4) 4 stones (41, 34, D:4) a +0 dagger of draining (47, 33, D:4) an iguana corpse (skeletalised by now) (53, 13, D:4) a +0 flail (56, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (9, 19, D:5) a +1 robe of positive energy (10, 19, D:5) 7 stones (11, -20, D:5) a +0 ring mail (12, 9, D:5) 8 stones (20, -1, D:5) a +0 spear (23, -5, D:5) a hound skeleton (42, -10, D:5) 2 stones (43, -5, D:5) a +0 dagger (59, -5, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 scale mail a +0 hand axe a +0 giant spiked club an orc corpse (1, 1, D:6) a bullfrog corpse (3, 1, D:6) a +0 mace (5, 1, D:6) a sky beast corpse (7, 0, D:6) a scorpion corpse (24, -35, D:6) 11 gold pieces (25, -36, D:6) 16 gold pieces