Shotbuck Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 5, D:1) 4 boomerangs (1, 6, D:1) a frilled lizard corpse (skeletalised by now) (2, 35, D:1) a bat corpse (skeletalised by now) (5, 10, D:1) a quokka corpse (skeletalised by now) (5, 38, D:1) a hobgoblin corpse (skeletalised by now) (6, 13, D:1) 5 large rocks (7, 19, D:1) a staff of cold (10, 9, D:1) 3 stones (12, 4, D:1) a +0 robe (12, 33, D:1) 2 stones (12, 35, D:1) a +0 mace (16, 31, D:1) a hobgoblin skeleton (18, 28, D:1) 4 stones a +0 whip (19, 29, D:1) a +0 club a goblin skeleton (19, 33, D:1) 5 stones a +0 dagger (21, 34, D:1) 6 stones (22, 19, D:1) a quokka skeleton (23, 20, D:1) a ball python skeleton (23, 29, D:1) a +0 club (25, 30, D:1) a +0 sling (32, 38, D:1) a +0 sling (34, 6, D:1) 5 stones (38, 22, D:1) a +0 club a goblin skeleton (40, 4, D:1) a hobgoblin corpse (skeletalised by now) (40, 18, D:1) a bat corpse (skeletalised by now) (40, 27, D:1) a bat skeleton (41, 5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, -3, D:2) a scroll of identify (14, 12, D:2) a throwing net (17, 6, D:2) the +10 dagger of the Brain {drain, *Noise rElec rPois rF-} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make a loud noise when swung. (22, 20, D:2) 12 gold pieces