Shotbuck Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -2, D:1) a +0 club (11, 14, D:1) a hobgoblin skeleton (14, 1, D:1) 2 poisoned darts (19, 6, D:1) a +0 whip (32, 16, D:1) a +0 whip a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 42, D:2) a ball python corpse (skeletalised by now) (1, 15, D:2) a +0 dagger (1, 45, D:2) a hobgoblin corpse (skeletalised by now) (12, 56, D:2) a quokka corpse (skeletalised by now) (13, 50, D:2) a staff of alchemy (14, 45, D:2) a +0 robe (15, 34, D:2) a bat skeleton (18, 61, D:2) a +0 ring mail (22, 28, D:2) a +0 dagger (22, 43, D:2) a frilled lizard corpse (skeletalised by now) (25, 48, D:2) a +0 sling a +0 dagger a goblin skeleton (30, 57, D:2) a +0 whip (33, 9, D:2) a frilled lizard skeleton (40, 61, D:2) a bat corpse (skeletalised by now) (46, 33, D:2) a bat skeleton (47, 23, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin skeleton a goblin skeleton a goblin skeleton (48, 23, D:2) a +0 club a goblin skeleton (49, 14, D:2) a +0 plate armour (49, 23, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (50, 27, D:2) a quokka skeleton (57, 41, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 8, D:3) a +0 club (4, 3, D:3) a quokka corpse (skeletalised by now) (9, 21, D:3) a +0 club a +0 leather armour (12, 32, D:3) the +1 hand axe of the Evening {heavy, ^Fragile rC++ rCorr Int-3} ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (15, -1, D:3) a rat skeleton (30, 4, D:3) a +0 club an orc skeleton (31, 5, D:3) a +0 dagger a +0 ring mail (33, 0, D:3) a +0 animal skin (35, 25, D:3) a +0 club a goblin skeleton (35, 26, D:3) a +0 club (36, 25, D:3) a +0 dagger a goblin skeleton (36, 27, D:3) a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a stone (14, 9, D:4) a +0 dagger a +0 dagger a +0 ring mail a +0 leather armour a +0 robe (17, 2, D:4) a +0 hammer (18, 28, D:4) the troll corpse of Pargi (skeletalised by now) (23, 11, D:4) a human skeleton (34, 11, D:4) a human skeleton (36, 1, D:4) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (54, -1, D:4) 3 large rocks Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Kabbey {rN+ Int-2 Dex+5 Stlth+} (3610 gold) [ring of positive energy] rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. the ring "Ussees Ase" {rPois rC++} (4320 gold) [ring of protection from cold] rPois: It protects you from poison. rC++: It greatly protects you from cold. the +1 ring mail of Imperfection {Rampage Fly rF+} (2510 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. the +0 robe "Afita" {+Blink rC+ rN+ Stlth-} (2470 gold) +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring "Xefaxkac" {rElec rC+ EV+5 Dex+3 Slay+2} (7170 gold) [ring of evasion] rElec: It insulates you from electricity. rC+: It protects you from cold. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +6 whip of Disharmony {freeze, rElec Will- SInv} (4850 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +2 great sword of freezing (3000 gold) the +6 short sword of Inosolo {freeze, Int+2} (4660 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Akefuav" {rF+ rC+ rCorr Dex+6 Stlth+} (6540 gold) [ring of dexterity] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. the ring "Noawnel" {*Slow rF+ rN+ Str+2} (3260 gold) [ring of positive energy] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the +1 ring mail of a Hundred Continents {Str+2 Dex+3} (2650 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Joalif" {Fly Will- rCorr Str+3 Dex+4} (3960 gold) [ring of resist corrosion] Fly: It grants you flight. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). the air staff "Igosifon" {rElec Fire Air Earth} (4320 gold) [staff of air] rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the spider talisman "Juaroili" {rPois rF- Will++ Str+3} (5450 gold) [spider talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). the ring "Furaalet" {rF+ rC+ Str+5} (4950 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). the +11 whip of Hux Moun {venom, Int+3 Dex+3} (7760 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 hand axe of flaming (1740 gold) the +1 helmet "Esedd" {Int+3} (2280 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Joosuehu" {rN+ SInv Stlth+} (2900 gold) [ring of see invisible] rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +0 helmet "Emifaq" {Harm} (1150 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. (3, -34, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (4, -2, D:5) a +0 sling (5, -26, D:5) a +0 dagger (10, -4, D:5) a +0 ring mail (20, -9, D:5) a +0 helmet (29, -16, D:5) a +0 whip a +0 leather armour a +0 short sword a +0 club a +0 mace a +0 dagger an orc skeleton an orc skeleton an adder skeleton (30, -19, D:5) a +0 giant club an ogre skeleton (30, -15, D:5) a +0 flail (31, -8, D:5) a +0 whip (40, 2, D:5) a +0 giant club an ogre skeleton (44, -10, D:5) a +0 sling (45, -3, D:5) a quokka skeleton (46, -40, D:5) a +0 club (47, 1, D:5) a +0 robe Level 6 of the Dungeon [Shop] Potouqir's Antique Weapon Boutique a +0 trident (94 gold) a +0 flail (94 gold) a +0 glaive (270 gold) a +0 flail (94 gold) a +0 dagger of venom (118 gold) a +0 falchion (81 gold) a +0 war axe (94 gold) a +0 long sword (94 gold) a +0 falchion (81 gold) a +2 sling of flaming (396 gold) [Shop] Uqeovei's Antique Weapon Shoppe a +0 vampiric spear (275 gold) a +0 sling (37 gold) a +5 falchion of flaming (810 gold) a +0 falchion (75 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) a +6 short sword of venom (890 gold) [Shop] Egucs's Jewellery Shop a ring of willpower (unknown) (300 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) a +4 ring of protection (432 gold) a +4 ring of slaying (432 gold) a ring of resist corrosion (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of see invisible (180 gold) an amulet of wildshape (unknown) (360 gold) (0, 0, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (3, -22, D:6) an electric eel skeleton (5, -23, D:6) an iguana skeleton (25, -27, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (40, -34, D:6) a bullfrog corpse (skeletalised by now) (42, -32, D:6) an adder corpse (skeletalised by now) (43, -21, D:6) a +0 club (44, -10, D:6) a +2 devious dagger a +0 leather armour an orc corpse (skeletalised by now) (49, -26, D:6) a potion of moonshine (50, -26, D:6) a potion of moonshine (50, -25, D:6) 2 potions of moonshine (50, -22, D:6) a +0 short sword 6 curare-tipped darts (50, -18, D:6) a potion of moonshine (50, -17, D:6) a potion of moonshine Level 7 of the Dungeon (0, 0, D:7) 11 gold pieces (0, 1, D:7) 5 poisoned darts (1, 1, D:7) a potion of haste (2, 2, D:7) 19 gold pieces (3, -17, D:7) a +0 whip (3, -6, D:7) a +0 giant spiked club (6, -6, D:7) a +0 ring mail (10, -18, D:7) a bullfrog skeleton (15, 1, D:7) a +0 robe a +0 battleaxe a +0 robe a +4 scimitar (15, 2, D:7) a +0 robe a +0 war axe (17, -34, D:7) a +0 glaive (20, -41, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 ring mail a +3 heavy falchion a +0 ring mail a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 11, D:7) a +0 dagger a +0 robe (23, 11, D:7) a +0 battleaxe a +0 orcbow a +0 plate armour (24, 12, D:7) a +0 dagger a +0 scale mail (25, 11, D:7) a +0 mace (48, -15, D:7) a +0 dagger (48, -14, D:7) a +0 club (48, -13, D:7) a +0 club 2 stones (48, -12, D:7) a +0 short sword (48, -11, D:7) a +0 club (48, -9, D:7) a +0 dagger (49, -12, D:7) a +0 club (49, -11, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (still there?) a curare-tipped dart (still there?) (1, 0, D:8) a +0 dagger (3, -4, D:8) a +0 club (3, -2, D:8) a +0 dagger a +0 robe (3, -1, D:8) a +0 dagger a +0 robe (5, -5, D:8) a +0 short sword (still there?) 7 poisoned darts (still there?) (6, -16, D:8) a wand of polymorph (9) the Ecumenical Temple