Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 1227761689091475345 36 SilentThunderStorm the Magician (level 3, -4/27 HPs) Began as a Djinni Conjurer on Sept 30, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:41 (887 turns). SilentThunderStorm the Magician (Djinni Conjurer) Turns: 887, Time: 00:05:42 Health: -4/27 AC: 4 Str: 6 XL: 3 Next: 57% Gold: 15 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 pair of gloves (worn) Scrolls f - a scroll of amnesia g - 3 scrolls of poison Talismans b - a quill talisman Skills: * Level 1.1 Fighting + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small horns on your head. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * An adder comes into view. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The adder moves out of view. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 100% to hit) The magic dart hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * The goblin no longer looks unusually strong. The goblin shoots a sling bullet. The sling bullet closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You feel extremely strange. You feel genetically unstable. Your vision seems duller. A pair of horns grows on your head! Robin throws the goblin at you! The goblin closely misses you. You miss the goblin. The goblin is moderately wounded. The goblin barely misses you. The goblin hits you with a +0 club. You die... ###.).......#.# .#####. #.####'#....# ...... #.####.#.#########.).# #...##.#..........†..# # ###.##.#.########..#.#.... #.##.#<# ###Kg.......# #....#.###.ggg##.#.### ###......#.#g###.# # #....#.#.#@# #.# #........#g# #.# #..#..>....# ..# #..######### ### #..# ...# .#..# ...... ## ### You could see Robin, a hobgoblin (strong), 4 goblins and a kobold. Vanquished Creatures A gnoll (D:1) 2 ribbon worms (D:2) A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) 5 ball pythons 2 endoplasms 6 goblins 6 kobolds 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SilentThunderStorm the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | SilentThunderStorm set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 212 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 515 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 515 | D:1 | Learned a level 1 spell: Shock 731 | D:2 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 731 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 771 | D:2 | Reached skill level 1 in Fighting 866 | D:2 | Noticed Robin 886 | D:2 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 886 | D:2 | Lost mutation: You have supernaturally acute vision. (SInv) | [potion of mutation] 886 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 887 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_basic, basic_ecumenical_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Dodging | | 2.3 Stealth | | 1.7 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 71 Use: Potion || 5 Scroll || 3 Armour: Robe || 19 Dodge: Dodged || 17