Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 10618753613720683724 46 Silvercook the Gusty (level 3, 0/16 (19) HPs) Began as a Tengu Air Elementalist on Jan 14, 2026. Slain by Terence ... wielding a +0 mace of draining (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:16 (1818 turns). Silvercook the Gusty (Tengu Air Elementalist) Turns: 1818, Time: 00:05:16 HP: 0/16 (19) AC: 9 Str: 8 XL: 3 Next: 68% MP: 2/7 EV: 11 Int: 17 God: Gold: 86 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) b - +1 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: under a protective aura, drained A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} m - a scroll of acquirement {unknown} n - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of resistance {unknown} j - a potion of curing {unknown} k - a potion of mutation {unknown} l - 2 potions of attraction {unknown} Skills: + Level 2.8 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 2.5 Conjurations + Level 4.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 17% N/A 9% 3 Momentum Strike Conj/Tloc 12% 3d8 17% 2 Blink Tloc 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Airstrike Air 8% 2d(2-18) 28% 4 Flame Wave Conj/Fire 6% 2d5 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is almost dead. The zap hits the hobgoblin. You kill the hobgoblin! m - a scroll labelled BOCIKE EBRI n - a scroll labelled TUAMYO UGYRI You encounter Terence the Veteran. He is wielding a +0 mace of draining. The zap hits Terence. Terence is lightly wounded. The zap hits Terence. Terence is moderately wounded. You miscast Shock. Nothing appears to happen. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" The zap hits Terence. Terence is moderately wounded. The zap hits Terence. Terence is heavily wounded. Terence attacks as he pursues you! Terence misses you. The zap misses Terence. The zap hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace of draining! You feel drained. Your magical contamination has completely faded away. You miscast Shock. Nothing appears to happen. Terence hits you with a +0 mace of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Terence. Your weapon exudes an aura of protection. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace of draining. You die... Terence says, "And stay out!" #.###.###.# #.# .## ##.##.# #.# ## ##...# #.# #.# .# ##.#### #.### #.# #.###.## #...#.# #.# #.#.## ###.#.# #.# #.## #.#.# #.# #.# #@#.# #.# #.# #@#.###########.## #†########## #.#............<.. #..........###.#..######.##.)## ##########...................# #####.##.######.##..# #.##.##.........# #.##.##.###.##.## ####.##.##.###.#...# ........†>.#.....#... You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 5 hobgoblins 3 quokkas 3 ball pythons 2 bats (D:1) 7 endoplasms 5 frilled lizards 4 goblins (D:1) 3 kobolds 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Silvercook the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 355 | D:1 | Learned a level 2 spell: Static Discharge 797 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 1031 | D:1 | Found a faded altar of an unknown god. 1798 | D:2 | Encountered Terence 1818 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, ebering_ecumenical_altar_hall D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.5 Dodging | | 2.8 Stealth | | 2.1 Spellcasting | | 2.4 Air Magic | | 4.5 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 6 Kick || 2 Peck || 1 Dagger || 6 Cast: Shock || 79 Static Discharge || 1 Armour: Robe || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1818 | 1788 | 30 | 32 | 1571 | 2 | 909.0 | Dungeon | 1818 | 1788 | 30 | 32 | 1571 | 2 | 909.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1447 daAuts D:2: 371 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+