Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 9210651910950143108 13 Silvercook the Grave Robber (level 2, 1/19 HPs) Began as a Mummy Necromancer on Feb 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:53 (204 turns). Silvercook the Grave Robber (Mummy Necromancer) Turns: 204, Time: 00:01:53 Health: 1/19 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 1/5 EV: 11 Int: 14 God: Gold: 9 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The rat twitches its whiskers. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the rat. You kill the rat! The bat hits you but does no damage. The jackal closely misses you. The bat barely misses you. The jackal barely misses you. The quokka leaves your sight. Things that are here: a rat corpse; a jackal corpse The bat attacks as it pursues you! The bat hits you but does no damage. x2 You closely miss the bat. The bat hits you. The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. You closely miss the bat. The bat hits you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (not susceptible) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..## #.......###...# ....##..........r... #.#..........###.... #.#.....?...r# . ##.##.#.......# .##.....#.......# #.. .....†.##.....b.# #..## .# #.........##b######.... .... #.##)#######rh@.......## #.## #.# ########....###...## # #.# #.....#.....# #.##.#### ##### #......## ##. #.......###...#####.......###.. #.................#..#.....#... ##.......###.................### ..........†.))..###.######.....## .##.......####### #.# ##.....# You could see a quokka, a jackal and a bat. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) 2 kobolds (D:1) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Silvercook the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 32 | D:1 | Found Siceur's Magic Scroll Shop. 142 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 204 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, serial_shops, nicolae_shop_window_shopping Action || total ---------------------------++------- Attack: Normal || 49 Melee: Dagger || 49 Cast: Soul Splinter || 12 Armour: Robe || 32 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 198 | 6 | 0 | 99 | 1 | 204.0 | Dungeon | 204 | 198 | 6 | 0 | 99 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+