Silvos Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, -30, D:1) a +0 cloak (5, 4, D:1) 2 stones (13, -32, D:1) a hobgoblin corpse (skeletalised by now) (13, -17, D:1) a +0 hand axe (15, -31, D:1) a bat corpse (skeletalised by now) (15, 16, D:1) a hobgoblin corpse (skeletalised by now) (23, 6, D:1) a +0 ring mail (28, -35, D:1) a bat skeleton (28, -29, D:1) a +0 shortbow (29, -37, D:1) a +0 dagger (29, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -33, D:1) a +0 ring mail (34, 14, D:1) 6 stones (38, 12, D:1) a +0 ring mail (39, -30, D:1) a +0 robe (43, -10, D:1) a +0 spear (47, 13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (3, -9, D:2) a +0 helmet (3, 7, D:2) a +0 ring mail (8, 15, D:2) 6 stones (14, 18, D:2) a +0 dagger of freezing (25, -2, D:2) a +0 club a +0 helmet (25, 0, D:2) a rat corpse (skeletalised by now) (32, 2, D:2) a +0 pair of boots (38, -3, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 orcbow (6, 9, D:3) a ball python skeleton (8, -24, D:3) a ball python corpse (skeletalised by now) (8, -5, D:3) a +0 robe (12, -34, D:3) a hobgoblin corpse (skeletalised by now) (12, -5, D:3) a rat corpse (skeletalised by now) (18, 10, D:3) a +0 short sword a +0 leather armour an orc skeleton (22, 0, D:3) a +0 hand axe (29, -14, D:3) a +0 sling (29, 6, D:3) a hobgoblin skeleton (29, 7, D:3) a frilled lizard skeleton (32, -15, D:3) a +0 dagger a kobold corpse (skeletalised by now) (39, -20, D:3) 6 stones (44, 3, D:3) 4 boomerangs (47, -34, D:3) an adder corpse (skeletalised by now) (48, 10, D:3) an inkwell talisman (52, -14, D:3) a +0 sling (54, -22, D:3) a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 stones (22, 6, D:4) a +0 short sword (22, 12, D:4) an adder skeleton (23, 14, D:4) a +0 giant club (28, 0, D:4) a +0 dagger (29, -1, D:4) a throwing net (43, -4, D:4) a +0 long sword (48, -15, D:4) 6 boomerangs (58, 19, D:4) a +0 short sword (58, 20, D:4) 6 stones Level 5 of the Dungeon (1, 17, D:5) a +0 short sword of draining (3, -7, D:5) a +0 dagger a +0 mace a +0 leather armour a +0 club (17, 38, D:5) a +0 robe (24, 13, D:5) 3 stones (33, 19, D:5) a +0 falchion (34, 14, D:5) a +0 barding (39, 35, D:5) a +0 sling (43, 32, D:5) 8 stones (47, 24, D:5) a +0 spear (48, 23, D:5) a +0 flail a +0 whip a throwing net (48, 24, D:5) a +0 flail of protection (48, 25, D:5) a staff of alchemy Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (8, 7, D:6) a +0 spear (13, 13, D:6) a +0 ring mail (19, -5, D:6) a +0 ring mail (25, 13, D:6) a +0 tower shield (28, -10, D:6) a +0 scythe a +0 robe of cold resistance (38, -9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (2, -1, D:7) 7 gold pieces (5, -5, D:7) 12 gold pieces (still there?) a +5 flail (still there?) a +0 robe (still there?) (5, -4, D:7) 4 gold pieces (5, 1, D:7) 3 gold pieces (still there?) a +3 spear (still there?) a +0 robe (still there?) (5, 2, D:7) 5 gold pieces a +0 hand axe a +0 robe (5, 6, D:7) a +0 leather armour (8, -5, D:7) 13 gold pieces a +0 dagger a +0 scale mail (9, -5, D:7) 7 gold pieces (10, 1, D:7) the +1 robe of Jestimmikir {rF+ MP+9 Dex+3} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). (22, 11, D:7) 2 stones (26, -8, D:7) a +0 mace a +0 robe (28, -7, D:7) a +0 dagger a +0 robe (30, -11, D:7) a +0 halberd a +0 robe (32, 5, D:7) a +0 pair of gloves the Ecumenical Temple