Silvos Level 1 of the Dungeon [Shop] Boduj's Assorted Antiques a box of beasts (1080 gold) a potion of cancellation (216 gold) a scroll of identify (54 gold) a scroll of blinking (256 gold) a potion of lignification (81 gold) a potion of heal wounds (216 gold) a +0 sling (40 gold) a potion of curing (81 gold) a scroll of teleportation (81 gold) (0, 0, D:1) a +0 robe (4, -31, D:1) a +0 ring mail (8, -5, D:1) a +0 mace (10, -27, D:1) a quokka corpse (skeletalised by now) (10, -25, D:1) a +0 dagger (12, -42, D:1) a frilled lizard corpse (skeletalised by now) (14, -27, D:1) a +0 ring mail (14, -5, D:1) a hobgoblin corpse (skeletalised by now) (18, -19, D:1) a ball python skeleton (20, -15, D:1) 5 stones (20, -11, D:1) a +0 club a kobold skeleton (22, -8, D:1) a bat skeleton (23, -8, D:1) a frilled lizard skeleton (26, -11, D:1) a +0 spear (36, -16, D:1) a hobgoblin corpse (skeletalised by now) (42, -14, D:1) a hobgoblin corpse (skeletalised by now) (44, -11, D:1) a +0 short sword 4 stones (45, -13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (4, -1, D:2) an adder corpse (skeletalised by now) (17, -8, D:2) a +0 ring mail (32, 3, D:2) a +0 short sword of venom (36, -9, D:2) a +0 short sword a stone (45, 13, D:2) a +0 dagger 3 stones a kobold skeleton (46, 13, D:2) a frilled lizard skeleton (50, -16, D:2) a ball python corpse (skeletalised by now) (52, -12, D:2) a +0 short sword (53, 14, D:2) an adder skeleton (53, 18, D:2) a +0 club (55, -12, D:2) a ball python skeleton (60, 10, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -16, D:3) a +0 war axe (8, 1, D:3) a +0 robe (11, -9, D:3) a hobgoblin skeleton (11, -8, D:3) a frilled lizard skeleton (11, -7, D:3) a +0 dagger a +0 leather armour (16, 0, D:3) a +0 club (16, 8, D:3) a +0 whip (17, 9, D:3) a +0 dagger (18, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, 9, D:3) a +0 ring mail (23, -10, D:3) 2 poisoned darts (24, -15, D:3) a +0 falchion (32, 14, D:3) a +0 hand axe an orc skeleton (32, 15, D:3) a rat skeleton (36, 8, D:3) a +0 morningstar an orc skeleton (39, -13, D:3) a jackal skeleton (39, 3, D:3) a +0 mace (51, 19, D:3) a +0 plate armour Level 4 of the Dungeon (5, -15, D:4) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (5, -10, D:4) a jackal skeleton a jackal skeleton (11, 7, D:4) a hobgoblin corpse (skeletalised by now) (13, 2, D:4) a staff of conjuration (14, 9, D:4) a +0 dagger (14, 13, D:4) a ball python corpse (skeletalised by now) (21, 1, D:4) an adder corpse (skeletalised by now) (23, -9, D:4) a quokka corpse (skeletalised by now) (24, 11, D:4) a +0 chain mail (29, 19, D:4) a +0 trident (34, 20, D:4) a +0 scale mail (35, 15, D:4) a +1 short sword of venom a +0 leather armour a +0 whip a +0 chain mail an orc skeleton an orc skeleton (38, 33, D:4) a +0 chain mail Level 5 of the Dungeon (4, -13, D:5) a +0 dagger (8, -7, D:5) a +0 leather armour a +0 flail (8, -6, D:5) a +2 leather armour of willpower a +0 club (10, -6, D:5) a +0 leather armour a +0 club a +0 scale mail a +0 club an orc skeleton an orc skeleton (15, -21, D:5) a hound corpse (skeletalised by now) (15, -8, D:5) 3 large rocks (19, -12, D:5) a +0 giant club an ogre skeleton (34, -2, D:5) 2 poisoned darts (36, -19, D:5) a +0 great sword (45, -3, D:5) a +0 robe (47, -19, D:5) a +0 whip 2 throwing nets a +0 spear a gnoll skeleton a gnoll skeleton (48, -20, D:5) a +0 club (49, -22, D:5) a throwing net (54, -20, D:5) 3 flux baubles Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe an orc corpse (skeletalised by now) (6, -10, D:6) a +0 buckler (12, -11, D:6) a +0 dagger 2 stones (14, -10, D:6) a +0 dagger a +0 club 9 stones a +0 whip a +0 dagger a +0 short sword a +0 dagger 3 poisoned darts a kobold skeleton (15, -9, D:6) a +0 club a stone a kobold skeleton (17, 10, D:6) a +0 ring mail (30, -26, D:6) a +0 shortbow (32, -20, D:6) a +0 leather armour (32, -12, D:6) an adder skeleton (32, -11, D:6) a black bear skeleton (40, -16, D:6) a +0 ring mail (40, 18, D:6) a +0 chain mail (41, -18, D:6) a +0 robe a +0 mace the orc skeleton of Blorkula the orcula (43, 13, D:6) a +0 leather armour (44, -26, D:6) 2 potions of moonshine (44, 0, D:6) a +0 dagger (55, 12, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the hive talisman of Tenacity {*Silence rPois rCorr Slay+3} (12140 gold) [hive talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +4 spear of Nitzokh {heavy, ^Fragile rC++ rCorr Dex+2} (5410 gold) ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the granite talisman "Jofex" {Rampage rF- rC- rN++} (4500 gold) [granite talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. the +2 robe "Siremufo" {Dex+2} (2210 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Igaedaor" {rF+ rN+ rCorr} (3820 gold) [ring of resist corrosion] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the fire staff of Kismet {rF+ rN+ Will+ Fire} (4180 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. the +7 dagger "Ufaulus" {venom, +Blink Will+++ Dex-2} (7520 gold) +Blink: It lets you blink. Will+++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +1 pair of gloves of the Blue Moon {Int+2} (2070 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the amulet of Wonder {Faith rPois rF- Regen+ MP+6} (5680 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. MP+6: It affects your magic capacity (+6). the +3 leather armour "Ywkeulucw" {*Corrode Dex+10} (3940 gold) *Corrode: It may corrode you when you take damage. Dex+10: It affects your dexterity (+10). It cannot be enchanted further. the ring "Docw" {rCorr AC+4 Stlth+} (5140 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. the cold staff of the World {rC+ Dex+2 Stlth- Ice Air} (4040 gold) [staff of cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the +3 dagger of Daring {flame, Bane +Blink rPois Int+5} (4730 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +1 leather armour of Incorporation {Rampage rElec Int+4} (2940 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +7 hand axe "Pufovo" {protect, Bane Dex+2 SInv} (5400 gold) Bane: It inflicts you with a random bane when you equip it. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of Moral Flaws {rF++ SInv} (2960 gold) rF++: It greatly protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the eel talisman of the Flying Gods {+Inv rC+ Dex+3} (7350 gold) [eel talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the granite talisman "Desir" {rC++ rN++ Will- Str-2} (12860 gold) [granite talisman] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Str-2: It affects your strength (-2). the +4 dagger "Fuxoazx Gugi" {heavy, rElec} (3760 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +2 robe "Okhavus" {rElec rF- Str+2 Stlth+} (2490 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 19, D:7) a +0 club a gnoll skeleton (19, 20, D:7) a +0 club a gnoll skeleton (19, 24, D:7) a +0 spear (20, 19, D:7) a throwing net a +0 whip a gnoll skeleton (20, 21, D:7) a +0 trident a +0 scale mail a gnoll skeleton (22, 4, D:7) a scroll of poison (23, 12, D:7) 6 poisoned darts (24, 1, D:7) a +0 short sword an orc corpse (skeletalised by now) (38, 9, D:7) a +0 quarterstaff (41, 35, D:7) a +0 short sword an orc corpse (skeletalised by now) (42, 35, D:7) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (43, 35, D:7) a +0 spear (43, 36, D:7) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (44, 35, D:7) a +0 spear a +0 robe (45, -2, D:7) a +0 ring mail (48, 16, D:7) a +0 robe (50, 22, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (4, -1, D:8) a +0 trident 15 gold pieces (10, 2, D:8) a +0 shortbow (13, 14, D:8) a +0 ring mail (15, 4, D:8) a +0 robe (22, -17, D:8) a +0 shortbow (29, -34, D:8) a +0 flail (48, -4, D:8) a +0 trident Level 9 of the Dungeon [Shop] Vyzupogh's Distillery a potion of moonshine (15 gold) 2 potions of heal wounds (240 gold) a potion of enlightenment (unknown) (75 gold) 3 potions of heal wounds (360 gold) a potion of lignification (45 gold) a potion of magic (120 gold) (0, 0, D:9) a yak skeleton (2, -1, D:9) a wyvern skeleton a yak skeleton (2, 0, D:9) a yak skeleton a yak skeleton (5, 21, D:9) a goblin skeleton (7, -8, D:9) a +0 quarterstaff (7, 17, D:9) a barachi skeleton (7, 19, D:9) a yak skeleton a yak skeleton (7, 20, D:9) a yak skeleton a yak skeleton (8, 0, D:9) a potion of moonshine (8, 19, D:9) a yak skeleton (9, 23, D:9) a spriggan skeleton (11, 19, D:9) an elf skeleton (12, 13, D:9) a wyvern skeleton (14, -13, D:9) a +2 pair of gloves of infusion a +0 pair of gloves (18, 16, D:9) a +0 kite shield (29, 31, D:9) a potion of moonshine (36, 0, D:9) a +0 troll leather armour a troll skeleton (37, 2, D:9) a curare-tipped dart a +0 whip a kobold skeleton (37, 25, D:9) a yak skeleton a yak skeleton (38, 0, D:9) a +0 whip an orc skeleton (38, 1, D:9) a +0 robe a +0 dagger (38, 2, D:9) a +0 plate armour a +0 flail (38, 3, D:9) a +0 robe a +0 dagger the human skeleton of Cassandra (39, 1, D:9) a +0 club an orc skeleton (39, 2, D:9) 4 poisoned darts a +0 short sword a +0 robe a +0 dagger a kobold skeleton (39, 3, D:9) a +0 robe a +0 dagger (49, -15, D:9) a yak skeleton (56, -17, D:9) a storm talisman Level 10 of the Dungeon (0, 0, D:10) the +0 ring mail of Yreoffut {rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (12, -10, D:10) a wyvern skeleton (21, -3, D:10) a +0 dagger a +0 robe a +0 falchion an orc skeleton an orc skeleton (21, -2, D:10) a +0 whip a +0 dagger (21, 11, D:10) a +0 halberd (24, -43, D:10) the +3 leather armour of the Nexus {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (42, 13, D:10) a +1 hat of willpower (47, 4, D:10) a +0 battleaxe (47, 10, D:10) a staff of cold (52, -12, D:10) a +0 hand axe Level 11 of the Dungeon (4, 21, D:11) a +0 short sword a +0 war axe (6, -10, D:11) a +0 short sword (9, 2, D:11) a +0 robe a +1 dagger of flaming a +0 war axe an orc skeleton (9, 3, D:11) a wolf skeleton (9, 4, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 heavy dire flail a +0 leather armour a +0 short sword a wolf skeleton (10, 4, D:11) a +0 shortbow a +0 ring mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton a centaur skeleton an orc skeleton Level 12 of the Dungeon (2, 9, D:12) a scroll of immolation (3, 1, D:12) a +0 long sword (8, 13, D:12) 18 gold pieces (10, 20, D:12) 13 gold pieces (10, 28, D:12) 10 gold pieces (12, 13, D:12) 19 gold pieces (16, 31, D:12) a +0 scale mail (17, 26, D:12) 25 gold pieces Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (0, 3, D:13) the +12 sling "Nytoxkil" {heavy, Bane rElec rF+++ Int+4} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 11, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (1, -25, D:13) 2 boomerangs (1, -1, D:13) a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) (2, -1, D:13) a +0 shortbow (2, 1, D:13) a +0 orcbow a +0 orcbow a centaur corpse (skeletalised by now) (13, -25, D:13) a +0 hand axe (28, -28, D:13) a +0 dagger (42, -26, D:13) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) an orc corpse (skeletalised by now) a human corpse (skeletalised by now) (43, -26, D:13) a +0 giant spiked club a +0 giant spiked club a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (44, -26, D:13) a +0 shortbow a human corpse (skeletalised by now) a centaur corpse (skeletalised by now) a human corpse (skeletalised by now) (46, -26, D:13) a human corpse (skeletalised by now) (46, -25, D:13) a human corpse (skeletalised by now) (56, -21, D:13) a parchment of Cause Fear