Sin92 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, 0, D:1) a +0 dagger (8, 4, D:1) a +0 leather armour (17, 4, D:1) a +0 robe (27, 5, D:1) a rat corpse (skeletalised by now) (29, -19, D:1) a +0 robe (33, 5, D:1) a +0 club (34, -5, D:1) a +0 dagger (35, -21, D:1) a +0 robe (37, 0, D:1) a +0 club (40, -11, D:1) a +0 whip 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, 25, D:2) a +0 dagger a goblin skeleton (7, 4, D:2) a +0 sling (8, 33, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 14, D:2) a bat skeleton (11, 37, D:2) a rat corpse (skeletalised by now) (12, 15, D:2) a +0 club a kobold skeleton (12, 19, D:2) a quokka skeleton (13, -2, D:2) a bat skeleton (13, 18, D:2) a +0 dagger (13, 25, D:2) a +0 helmet (14, 19, D:2) a +0 ring mail (25, -4, D:2) a +0 spear (26, 1, D:2) 5 stones (33, 43, D:2) a rat corpse (skeletalised by now) (36, 3, D:2) a beast talisman (39, -6, D:2) a +0 short sword 3 stones a kobold skeleton (40, 39, D:2) the +0 scale mail of the Great Game {rF+ MP+9} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (44, 2, D:2) 2 stones (54, 31, D:2) 6 stones (57, 16, D:2) a jackal corpse Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (2, -1, D:3) a jackal corpse