Sin92 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 0, D:1) a ball python corpse (skeletalised by now) (4, 12, D:1) a +0 ring mail (7, 10, D:1) a +0 dagger (7, 29, D:1) a frilled lizard corpse (skeletalised by now) (8, 11, D:1) a +0 dagger a rat corpse (skeletalised by now) (9, 10, D:1) a +0 whip a stone (16, -1, D:1) 8 stones (25, 23, D:1) a +0 club (26, 23, D:1) a ball python skeleton (30, 22, D:1) a +0 club (31, -5, D:1) a jackal corpse (skeletalised by now) (31, -4, D:1) a jackal corpse (skeletalised by now) (34, 14, D:1) a frilled lizard corpse (skeletalised by now) (44, 27, D:1) a +0 short sword (49, 37, D:1) a bat corpse (skeletalised by now) (52, 5, D:1) a hobgoblin skeleton (54, -4, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (57, 19, D:1) a ball python skeleton (59, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (64, 7, D:1) a quokka corpse (skeletalised by now) (64, 8, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of poison (0, 1, D:2) a +0 leather armour (0, 2, D:2) a scroll of immolation (5, 2, D:2) a scroll of immolation (6, 1, D:2) a quokka corpse (9, -16, D:2) a hobgoblin corpse (24, -19, D:2) a +0 club a +0 sling a goblin corpse (34, -14, D:2) a quokka corpse (49, -21, D:2) an adder corpse