Sin92 Level 1 of the Dungeon (0, 0, D:1) a +3 plate armour (32, -17, D:1) a rat corpse (skeletalised by now) (36, -9, D:1) a +0 club (37, -12, D:1) a +0 hand axe (39, 10, D:1) a +0 dagger (40, 9, D:1) a rat skeleton (42, -12, D:1) a +0 dagger a stone (49, -11, D:1) a bat corpse (skeletalised by now) (52, 21, D:1) 5 stones (56, -2, D:1) a +0 club (59, 14, D:1) a +0 flail a rat corpse (skeletalised by now) (59, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 6, D:2) a +0 dagger a goblin skeleton (31, 40, D:2) 4 atropa-tipped darts (36, 10, D:2) a +0 hand axe (37, 31, D:2) a +0 short sword (42, 14, D:2) a bat skeleton (50, 33, D:2) a +0 quarterstaff (51, 37, D:2) a +0 flail (53, 49, D:2) a bat corpse (skeletalised by now) (54, 37, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (6, 1, D:3) the ring of Mostuhuz {^Drain rC+ EV+5 Str+2} [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. (unseen)