Sin92 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 25, D:1) a hobgoblin skeleton (16, 25, D:1) a beast talisman (16, 28, D:1) a +0 hand axe (16, 30, D:1) a +0 short sword (17, 15, D:1) a +0 ring mail (20, 9, D:1) a bat corpse (skeletalised by now) (21, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 22, D:1) a jackal corpse (skeletalised by now) (21, 24, D:1) a +0 dagger (22, 22, D:1) a jackal skeleton (23, -18, D:1) a +0 club (23, -1, D:1) 3 curare-tipped darts (33, 4, D:1) a +0 robe (34, -2, D:1) a +0 mace (35, -8, D:1) a +0 club a kobold corpse (skeletalised by now) (39, 14, D:1) a jackal corpse (skeletalised by now) (40, 14, D:1) a jackal corpse (skeletalised by now) (41, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 15, D:1) a jackal corpse (skeletalised by now) (45, 11, D:1) a +0 whip a kobold skeleton (48, 6, D:1) a stone (56, 24, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, -14, D:2) a +0 ring mail (15, -29, D:2) a +0 sling (22, -5, D:2) a +0 club a goblin skeleton (33, -10, D:2) a +0 mace (37, -5, D:2) a +0 mace (43, -27, D:2) a +0 ring mail (53, -7, D:2) a quokka skeleton (54, -29, D:2) a +0 quarterstaff (55, -36, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (4, 12, D:3) a rat corpse (skeletalised by now) (5, 21, D:3) a bat corpse (skeletalised by now) (16, 23, D:3) a hobgoblin skeleton an adder skeleton (17, 10, D:3) a +0 dagger 5 stones a kobold skeleton (20, 1, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (29, 21, D:3) a +0 rapier (33, 8, D:3) a bat skeleton (33, 9, D:3) a +0 trident 6 stones an orc skeleton (34, 7, D:3) a rat skeleton (36, 11, D:3) a bat skeleton (43, 23, D:3) 6 boomerangs (43, 25, D:3) a +0 flail (43, 26, D:3) a +0 club a +0 hand axe an orc skeleton (44, 26, D:3) a +0 flail 2 boomerangs a +0 leather armour (52, 9, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (0, 2, D:4) a +0 club a +0 chain mail (4, -3, D:4) 14 gold pieces (4, -2, D:4) a potion of curing