Sin92 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 14, D:1) a bat corpse (skeletalised by now) (11, -3, D:1) a +0 dagger 4 stones a kobold skeleton (12, -3, D:1) a rat skeleton (12, -1, D:1) a +0 whip a kobold skeleton (13, 27, D:1) a +0 dagger 5 stones (29, 22, D:1) a rat corpse (skeletalised by now) (29, 23, D:1) a +0 flail (32, 22, D:1) a bat corpse (skeletalised by now) (35, 36, D:1) a +0 dagger (38, -7, D:1) a bat corpse (skeletalised by now) (38, -6, D:1) a bat corpse (skeletalised by now) (39, -6, D:1) a +0 club (40, -6, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (42, 30, D:1) 6 stones (43, 14, D:1) 3 stones (45, -3, D:1) a +1 dagger of draining (53, 14, D:1) a jackal corpse (skeletalised by now) (53, 42, D:1) a bat corpse (skeletalised by now) (54, 14, D:1) a jackal corpse (skeletalised by now) (55, 6, D:1) a ball python corpse (skeletalised by now) (55, 41, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, -29, D:2) a +0 dagger (5, -12, D:2) 5 stones (7, -28, D:2) 4 poisoned darts (11, -27, D:2) an inkwell talisman (12, -27, D:2) a +0 club (28, -16, D:2) a +0 hand axe (36, -6, D:2) a +0 mace a +0 chain mail a wand of flame (13) the human corpse of Terence (43, -28, D:2) a +0 club a goblin skeleton an adder skeleton (46, -27, D:2) a bat skeleton (47, -18, D:2) a +0 war axe (53, -38, D:2) a +0 club (62, -39, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, 5, D:3) a potion of heal wounds (6, 6, D:3) 6 gold pieces (7, 4, D:3) a scroll of identify (7, 5, D:3) a wand of polymorph (4)