Sin92 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 12, D:1) a bat corpse (skeletalised by now) (11, -8, D:1) a +0 club (12, -6, D:1) a +0 sling (13, -4, D:1) a +0 club a goblin skeleton (17, 4, D:1) a +0 robe (18, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 14, D:1) a rat skeleton (21, 14, D:1) a +0 short sword 5 stones (22, -22, D:1) a +0 ring mail (22, -10, D:1) a +0 dagger a stone (23, 15, D:1) 5 poisoned darts (26, -29, D:1) a +0 robe (27, -31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 0, D:1) a +0 hand axe (35, -9, D:1) a +0 dagger 5 stones (37, -32, D:1) an inkwell talisman (51, -28, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (2, -11, D:2) a +0 whip (3, -18, D:2) a +0 robe (10, -23, D:2) an adder skeleton (11, -33, D:2) a bat corpse (skeletalised by now) (12, -26, D:2) the +2 robe of the Wild Haggis {+Blink rF+ rN+ Str+2} +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (19, -33, D:2) a frilled lizard corpse (skeletalised by now) (24, 4, D:2) a rat corpse (skeletalised by now) (27, -17, D:2) a +0 short sword (28, -14, D:2) a jackal skeleton (30, -17, D:2) a +0 mace (32, -19, D:2) a rat skeleton (42, 1, D:2) a hobgoblin corpse (43, -29, D:2) a +0 dagger (44, -3, D:2) a +0 robe (44, -2, D:2) a +0 club a +0 sling (46, -5, D:2) 4 stones (46, -1, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (3, -3, D:3) 6 stones (3, 7, D:3) a +0 halberd (5, 0, D:3) a ball python corpse (5, 5, D:3) a +0 club (8, 10, D:3) 7 gold pieces