Sinthramyr Level 1 of the Dungeon (13, -5, D:1) a +0 falchion (14, 21, D:1) a +0 mace a kobold corpse (skeletalised by now) (15, 33, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (16, 9, D:1) 8 stones (17, 9, D:1) 3 stones a hobgoblin corpse (skeletalised by now) (18, -9, D:1) a frilled lizard corpse (skeletalised by now) (21, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, 37, D:1) a gnoll skeleton (22, 38, D:1) a hobgoblin skeleton (24, -13, D:1) a +0 mace (25, 15, D:1) 5 stones (25, 16, D:1) 6 stones (27, -4, D:1) a ball python corpse (skeletalised by now) (36, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 37, D:1) a +0 dagger (42, 5, D:1) a +0 dagger (43, 21, D:1) a +0 whip a kobold skeleton (44, 26, D:1) a ball python skeleton Level 2 of the Dungeon (9, -4, D:2) an adder corpse (skeletalised by now) (10, 8, D:2) a +0 leather armour (21, -32, D:2) a +0 dagger (23, -33, D:2) a +0 dagger (30, 5, D:2) a rat skeleton (31, 5, D:2) a +0 dagger 5 stones (35, -23, D:2) a +0 leather armour (38, 1, D:2) a +0 robe (39, -11, D:2) a +0 ring mail (43, -12, D:2) a +0 whip (51, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vohu's Jewellery Boutique an amulet of reflection (360 gold) an amulet of the acrobat (360 gold) a storm talisman (960 gold) an amulet of magic regeneration (360 gold) an amulet of guardian spirit (360 gold) a ring of resist corrosion (240 gold) an amulet of guardian spirit (360 gold) a ring of positive energy (240 gold) (0, 0, D:3) a +0 ring mail (6, -8, D:3) a +0 whip of venom a +0 dagger 5 stones a kobold corpse (skeletalised by now) (6, -7, D:3) a +0 flail a +0 flail a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (6, 34, D:3) a hobgoblin corpse (skeletalised by now) (9, 34, D:3) a bat corpse (skeletalised by now) (12, 12, D:3) a scroll of noise (14, 28, D:3) a +0 short sword (17, 27, D:3) an adder corpse (18, 4, D:3) a +0 whip (19, 11, D:3) an adder skeleton (19, 33, D:3) the +1 leather armour of Midwinter {rF- rN++ Int+2 Slay+3} Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. (22, 5, D:3) 3 stones (22, 24, D:3) a +0 war axe (25, -13, D:3) a +0 war axe (26, 16, D:3) 3 stones (31, 19, D:3) 5 stones (31, 29, D:3) a +0 spear (33, 19, D:3) a jackal skeleton (37, 12, D:3) a rat skeleton (43, -6, D:3) a +0 club a kobold skeleton (43, -3, D:3) a +0 barding (43, 0, D:3) a +0 short sword 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (7, 5, D:4) a +0 whip (11, 8, D:4) a +0 short sword (26, 1, D:4) a +0 flail a gnoll corpse (27, 2, D:4) a +0 club a +0 whip