Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 11340509350809661218 3223 Sinthramyr the Cleaver (level 9, -5/56 HPs) Began as a Gargoyle Fighter on Oct 25, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (8 damage) ... on level 9 of the Dungeon. The game lasted 00:13:00 (5555 turns). Sinthramyr the Cleaver (Gargoyle Fighter) Turns: 5555, Time: 00:13:01 Health: -5/56 AC: 22 Str: 22 XL: 9 Next: 98% Magic: 9/9 EV: 13 Int: 9 God: Gold: 447 SH: 6 Dex: 11 Spells: 8/8 levels left rFire . . . a - +1 war axe (venom) rCold + . . c - +1 buckler rNeg + . . F - +0 chain mail rPois ∞ (no helmet) rElec + y - +1 cloak rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... l - amulet of regeneration Stlth z - ring of protection from cold HPRegen 1.09/turn C - +5 ring of evasion MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, AC +6, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, iridescent scales 1, wild magic 1 a: no special abilities You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 447 gold pieces. Inventory: Hand Weapons a - a +1 war axe of venom (weapon) r - the +6 rapier of Jidofeon {spect, *Rage rF++ Stlth+} (You found it on level 3 of the Dungeon) rF++: It greatly protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. Missiles e - 16 poisoned darts i - 4 javelins (quivered) u - 6 curare-tipped darts Armour c - a +1 buckler (worn) m - a +0 pair of gloves (worn) y - a +1 cloak (worn) F - a +0 chain mail (worn) Jewellery l - an amulet of regeneration (around neck) z - a ring of protection from cold (left hand) C - a +5 ring of evasion (right hand) E - an amulet of guardian spirit Wands B - a wand of flame (15) Scrolls b - a scroll of poison h - 2 scrolls of teleportation k - 4 scrolls of immolation n - 2 scrolls of enchant armour x - a scroll of torment Potions d - 3 potions of might f - 2 potions of brilliance g - a potion of berserk rage j - 5 potions of enlightenment p - 2 potions of haste s - 3 potions of attraction A - a potion of curing {unknown} D - a potion of mutation Skills: + Level 6.7 Fighting + Level 6.1 Short Blades * Level 8.1 Axes + Level 3.9 Throwing + Level 6.8 Armour + Level 3.9 Dodging + Level 0.2 Stealth + Level 6.3 Shields You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 97% 1 Dazzling Flash Hex/Fire 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Armour Summ/Erth 0% N/A 100% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:3 * D:6 (((: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are partially covered in iridescent scales. (AC +2) Your spells are a little harder to cast, but a little more powerful. Message History You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. The two-headed ogre barely misses you. x2; The wyvern barely misses you. You barely miss the two-headed ogre. The two-headed ogre is lightly wounded. You closely miss something. You closely miss the wyvern. You hit the orc warrior but do no damage. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" You hit the orc wizard. The orc wizard looks as sick as possible! You hit the orc but do no damage. You closely miss the orc priest. You kill the orc wizard! You kill the orc priest! Something hits you. The orc warrior misses you. The wyvern barely misses you. The orc completely misses you. The orc warrior hits you but does no damage. Something hits you but does no damage. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * The wyvern barely misses you. Okay, then. Okay, then. You slash the two-headed ogre! The two-headed ogre is poisoned. The two-headed ogre is moderately wounded. You closely miss the orc. You slash something! Reactivating autopickup. You feel a bit more experienced. You slash the wyvern! You slash the orc warrior! You kill the orc! The wyvern bites you! * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. You block the wyvern's attack. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant spiked club! You die... ..............## ...............# .........!...... ................ ..............$. ................ .".....