Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (8, 22, D:1) 8 stones (12, 8, D:1) 5 stones (16, 25, D:1) a +0 robe (17, -5, D:1) a frilled lizard corpse (skeletalised by now) (17, 21, D:1) a quokka skeleton (49, 31, D:1) a +0 long sword (56, 14, D:1) a hobgoblin corpse (skeletalised by now) (56, 29, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 49, D:2) a +0 club a throwing net (2, 34, D:2) a goblin corpse (12, 22, D:2) a jackal corpse (skeletalised by now) (12, 25, D:2) a +0 short sword (12, 27, D:2) a +0 club (21, 35, D:2) a +0 club (22, 38, D:2) a ball python corpse (skeletalised by now) (40, -7, D:2) a +0 mace a +0 ring mail (40, 14, D:2) a +0 club (44, 12, D:2) a ball python corpse (skeletalised by now) (46, 34, D:2) a bat corpse (skeletalised by now) (47, 15, D:2) a +0 robe (52, 29, D:2) 2 stones