Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15438974560744028672 24430 Sinthramyr the Cleaver (level 13, -16/79 HPs) Began as a Gargoyle Fighter on Dec 16, 2024. Was an Elder of Qazlal. Demolished by a death yak (19 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:26:57 (8323 turns). Sinthramyr the Cleaver (Gargoyle Fighter) Turns: 8323, Time: 00:26:57 Health: -16/79 AC: 27 Str: 23 XL: 13 Next: 13% Magic: 19/19 EV: 9 Int: 9 God: Qazlal [****..] Gold: 602 SH: 11 Dex: 14 Spells: 10/12 levels left rFire . . . u - +2 war axe (heavy) rCold + . . c - +0 buckler rNeg + . . v - +0 chain mail rPois ∞ F - +0 helmet rElec + (no cloak) rCorr + t - +0 pair of gloves SInv . (no boots) Will ..... g - amulet of regeneration Stlth l - +4 ring of protection HPRegen 1.13/turn a - ring of Liberty {rC+ rCorr Dex+3} MPRegen 0.16/turn %: repel missiles @: mighty A: sickness immunity, AC +9, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Upheaval, Elemental Force You were on level 5 of the Lair of Beasts. You worshipped Qazlal. Qazlal was greatly pleased with you. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Bailey. You collected 789 gold pieces. You spent 187 gold pieces at shops. Inventory: Hand Weapons h - a +2 flail of draining s - a +0 morningstar of protection u - a +2 heavy war axe (weapon) G - a +0 broad axe H - a +2 hand axe of freezing I - a +0 broad axe Missiles o - 6 curare-tipped darts r - 3 throwing nets y - 6 darts of dispersal z - 18 poisoned darts L - 3 silver javelins Armour c - a +0 buckler (worn) t - a +0 pair of gloves (worn) v - a +0 chain mail (worn) E - a +0 plate armour F - a +0 helmet (worn) Jewellery a - the ring of Liberty (right hand) {rC+ rCorr Dex+3} (You acquired it in a bailey) [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. b - an amulet of magic regeneration g - an amulet of regeneration (around neck) j - an amulet of the acrobat l - a +4 ring of protection (left hand) w - a ring of protection from cold Wands p - a wand of iceblast (4) (quivered) A - a wand of mindburst (6) C - a wand of paralysis (6) D - a wand of flame (36) J - a wand of quicksilver (7) Scrolls d - 2 scrolls of immolation k - 5 scrolls of vulnerability O - a scroll of identify Potions e - a potion of invisibility f - 4 potions of haste i - 2 potions of mutation m - a potion of lignification n - a potion of cancellation q - a potion of berserk rage K - 3 potions of enlightenment M - a potion of degeneration {unknown} P - a potion of magic {unknown} Skills: + Level 8.7 Fighting * Level 14.2(14.3) Axes + Level 1.7(10.2) Maces & Flails + Level 9.0 Armour + Level 3.2 Dodging + Level 2.0 Stealth + Level 7.6 Shields * Level 8.5 Invocations + Level 1.4 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 0% N/A 98% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair (5/5) D:9 Spider (0/4) Lair:2 Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Slime: Lair:4-5 Orc: D:9-12 Altars: Qazlal Vehumet Shops: D:7 ! Annotations: D:3 2 transporters, Ravn's ghost, amateur CoHu Lair:2 2 transporters, FlyingObject's ghost, journeyman OpCj Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +9) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The black mamba closely misses you. You block the black mamba's attack. You block the basilisk's attack. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. Unknown command. You hit the yak. The yak is heavily wounded. You slash the black mamba! You hit the elephant but do no damage. You slice the basilisk!! You kill the basilisk! Qazlal accepts your kill. You hear a loud, deep croak! You hear a bellow! The black mamba bites you! * * * LOW HITPOINT WARNING * * * The black mamba bites you but does no damage. You block the elephant's attack. x2; The yak closely misses you. A water moccasin comes into view. The death yak is engulfed in blazing flames. A death yak comes into view. Unknown command. You slash the elephant! The elephant is almost dead. You slash the black mamba! You kill the black mamba! Qazlal accepts your kill. You slice the elephant!! You slash the yak! The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. The elephant tramples you but does no damage. The elephant closely misses you. You slice the elephant like a ripe choko!!! You kill the elephant! Qazlal accepts your kill. You slash the elephant! You hit the death yak but do no damage. You slash the yak! You hear a bellow! A water moccasin comes into view. A cane toad comes into view. You block the elephant's attack. x2; The yak barely misses you. The death yak gores you!! You die... ### ### Pl.#S ...# .P ..Y. ..... .. ..Y ..... .#.. ...... #S. ##...P##Y## #.........# #.....