Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 18, D:1) a +0 short sword (2, 30, D:1) a frilled lizard corpse (skeletalised by now) (4, -5, D:1) a hobgoblin corpse (skeletalised by now) (18, -10, D:1) a hobgoblin corpse (skeletalised by now) (22, 16, D:1) 7 stones (27, 10, D:1) a +0 dagger (32, 2, D:1) a +0 ring mail (40, 22, D:1) a +0 leather armour (41, -4, D:1) a +0 dagger (43, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -5, D:1) a rat skeleton (52, -21, D:1) a +0 spear (53, -14, D:1) a bat skeleton (63, 23, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (8, -7, D:2) a frilled lizard corpse (skeletalised by now) (10, 11, D:2) a quokka corpse (skeletalised by now) (16, 24, D:2) an adder corpse (skeletalised by now) (20, 21, D:2) a bat skeleton (23, 14, D:2) a +0 leather armour (35, 24, D:2) a +0 whip a kobold corpse (skeletalised by now) (36, 23, D:2) a hobgoblin corpse (skeletalised by now) (45, -12, D:2) a ball python corpse (skeletalised by now) (49, 6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, -14, D:3) a +0 robe (17, 4, D:3) a +0 club a gnoll skeleton (17, 5, D:3) a +0 flail a gnoll skeleton (17, 6, D:3) a +0 flail a gnoll skeleton (21, -19, D:3) 4 stones the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (22, -20, D:3) a ball python skeleton (27, 9, D:3) a +0 dagger (31, 14, D:3) a hobgoblin corpse (skeletalised by now) (32, 0, D:3) a scarf of shadows (38, -16, D:3) a +0 robe (40, -3, D:3) a rat skeleton (42, -13, D:3) 2 stones (43, -22, D:3) a ball python skeleton (46, -7, D:3) a jackal skeleton (47, -8, D:3) a jackal skeleton (47, 10, D:3) 3 boomerangs (57, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (59, 1, D:3) a +0 hammer (59, 2, D:3) a +0 hammer (59, 3, D:3) a +0 hammer (60, 2, D:3) a +0 hammer (60, 3, D:3) a +0 hammer (60, 4, D:3) a +2 quarterstaff of chaos a +0 cloak (60, 5, D:3) a +0 hammer (61, -21, D:3) a +0 dagger (61, 1, D:3) a +0 hammer (61, 2, D:3) a +0 hammer (61, 6, D:3) a +0 hammer (61, 9, D:3) a +0 hammer (62, -13, D:3) a hobgoblin corpse (skeletalised by now) (62, 8, D:3) a +0 hammer (62, 10, D:3) a +0 hammer (68, -16, D:3) a +0 whip Level 4 of the Dungeon [Shop] Fuleum's Assorted Antiques a +1 helmet of intelligence (495 gold) a wand of quicksilver (5) (630 gold) a potion of curing (90 gold) a scroll of blinking (225 gold) a wand of flame (21) (441 gold) a +0 falchion (90 gold) a +2 dagger of venom (432 gold) a +4 ring of slaying (1080 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (5, 30, D:4) a +0 dagger (11, -14, D:4) a +0 dagger (11, 34, D:4) a +0 short sword 5 stones (29, -7, D:4) a +0 ring mail (31, -1, D:4) a +0 dagger a +0 ring mail (40, 27, D:4) a +0 scale mail (41, -5, D:4) a ball python corpse Level 6 of the Dungeon (0, 0, D:6) a +0 mace (6, 7, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Goroh's Antique Weapon Emporium a +0 long sword (91 gold) a +0 halberd (104 gold) a +0 arbalest (117 gold) a +0 sling (39 gold) a +0 war axe (91 gold) a +0 war axe (91 gold) a +0 club (26 gold) a +0 trident of venom (161 gold) (0, 0, D:7) 18 gold pieces (0, 2, D:7) 17 gold pieces (1, 3, D:7) 17 gold pieces (2, 0, D:7) 17 gold pieces (3, -1, D:7) 10 gold pieces (5, -5, D:7) a +0 spear