Sinthramyr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (6, -23, D:1) a +0 leather armour (7, 8, D:1) a +0 dagger a goblin skeleton (8, 15, D:1) a frilled lizard skeleton (9, 4, D:1) a +0 club (12, -19, D:1) a quokka corpse (skeletalised by now) (12, -16, D:1) a +0 ring mail (18, -36, D:1) a bat corpse (skeletalised by now) (19, -14, D:1) a +0 short sword 2 stones (20, -7, D:1) a +0 hand axe (35, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -34, D:1) a rat skeleton (37, -34, D:1) a +0 dagger (38, -35, D:1) a +0 whip a kobold corpse (skeletalised by now) (39, -7, D:1) a +0 club a goblin skeleton (39, -6, D:1) a +0 club a ball python skeleton (41, -3, D:1) a +0 ring mail (51, -1, D:1) a +0 club (51, 1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 2, D:2) a +0 dagger (13, -27, D:2) a bat skeleton (20, -9, D:2) a +0 whip (35, -17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, -4, D:2) a +0 scale mail (37, -23, D:2) a rat skeleton (40, -3, D:2) a +0 ring mail (42, -7, D:2) a +0 short sword 5 stones a +0 hand axe a +0 scale mail the human skeleton of Terence (45, -15, D:2) a +0 battleaxe Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, 5, D:3) a +0 club (10, 8, D:3) a +0 flail (17, 1, D:3) the +5 dagger of Doom {vamp, ^Contam +Blink Str+5 Stlth+} Str+5: It affects your strength (+5). +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy.